ATI Wii GPU: GPU Specs & Benchmarks
The Wii GPU is a graphics card by ATI, built on the 90 nm process and based on the Hollywood graphics processor (GPU). The video card specifications and performance tests (benchmarks) are listed below.
Recommended Gaming Resolutions 640x480 1280x720 1366x768 1600x900 1920x1080 2560x1440 3840x2160
Graphics Processor (GPU)
- GPU Name
- Hollywood
- Architecture
- R500
- Foundry
- NEC
- Process Size
- 90 nm
- Transistors
- 107 million
- Die Size
- 95 mm²
Graphics Card
- Release Date
- Nov 19th, 2006
- Family
- Console GPU
(Nintendo) - Production
- End-of-life
- Launch Price
- 249 USD
Memory
- Memory Size
- 64 MB
- Memory Type
- GDDR3
- Memory Bus
- 64 bit
- Bandwidth
- 3.888 GB/s
Performance
- Pixel fillrate
- 972.0 MPixel/s
- Vertex fillrate
- 60.75 MVertices/s
- Texture fillrate
- 972.0 MTexel/s
Clock Speeds
- Memory Clock
- 243 MHz
486 Mbps effective - GPU Clock
- 243 MHz
Render Config
- TMUs
- 4
- ROPs
- 4
- Pixel Shaders
- 4
- Vertex Shaders
- 1
Board Design
- Length
- 157 mm
6.2 inches - Width
- 197 mm
7.8 inches - Height
- 60 mm
2.4 inches - Thermal design power (TDP)
- 45 W
- Display Connectors
- No outputs
- Weight
- 1.2 kg (2.7 lbs)
API support
- DirectX
- N/A
- OpenGL
- N/A
- OpenCL
- N/A
- Vulkan
- N/A
- Pixel Shader
- N/A
- Vertex Shader
- N/A