NVIDIA GeForce GTX 1650 Max-Q: GPU Specs & Benchmarks
The GeForce GTX 1650 Max-Q is a graphics card by NVIDIA, built on the 12 nm process and based on the TU117 graphics processor (GPU). The video card specifications and performance tests (benchmarks) are listed below.
Recommended Gaming Resolutions 640x480 1280x720 1366x768 1600x900 1920x1080 2560x1440 3840x2160
Benchmarks
- 3DMark Time Spy
- 2979
- 3DMark Time Spy Extreme
- 1329
- 3DMark Fire Strike
- 6838
- 3DMark Fire Strike Extreme
- 3466
- 3DMark Fire Strike Ultra
- 1620
- 3DMark Wild Life
- 16997
- 3DMark Wild Life Extreme
- 5961
- 3DMark Night Raid
- 18444
Graphics Processor (GPU)
- GPU Name
- TU117
- Architecture
- Turing
- Foundry
- TSMC
- Process Size
- 12 nm
- Transistors
- 4,700 million
- Die Size
- 200 mm²
Graphics Card
- Release Date
- Apr 23rd, 2019
- Family
- GeForce 16 Mobile
- Production
- Active
- Predecessor
- GeForce 10 Mobile
- Bus Interface
- PCIe 3.0 x16
Memory
- Memory Size
- 4 GB
- Memory Type
- GDDR5
- Memory Bus
- 128 bit
- Bandwidth
- 112.1 GB/s
Performance
- Pixel fillrate
- 39.84 GPixel/s
- Texture fillrate
- 79.68 GTexel/s
- FP16 (half) performance
- 5.100 TFLOPS (2:1)
- FP32 (float) performance
- 2.550 TFLOPS
- FP64 (double) performance
- 79.68 GFLOPS (1:32)
Clock Speeds
- Base Clock
- 1020 MHz
- Boost Clock
- 1245 MHz
- Memory Clock
- 1751 MHz
7 Gbps effective
Render Config
- Shading Units
- 1024
- TMUs
- 64
- ROPs
- 32
- L1 Cache
- 64 KB (per SM)
- L2 Cache
- 1024 KB
- SM Count
- 16
Board Design
- Thermal design power (TDP)
- 30 W
- Display Connectors
- No outputs
- Power Connectors
- None
- Board Number
- E4905 SKU 10
API support
- DirectX
- 12 (12_1)
- OpenGL
- 4.6
- OpenCL
- 3.0
- Vulkan
- 1.2
- Shader Model
- 6.6
- CUDA
- 7.5