NVIDIA GeForce GTX 1650 Max-Q vs NVIDIA GRID M6-8Q
What is the difference between NVIDIA GeForce GTX 1650 Max-Q and NVIDIA GRID M6-8Q. Find out which graphics card has better performance.
Graphics Processor (GPU)
TU117 | GPU Name | GM204 |
Turing | Architecture | Maxwell 2.0 |
TSMC | Foundry | TSMC |
12 nm | Process Size | 28 nm |
4,700 million | Transistors | 5,200 million |
200 mm² | Die Size | 398 mm² |
Graphics Card
Apr 23rd, 2019 | Release Date | Aug 30th, 2015 |
GeForce 16 Mobile | Family | GRID (Mx) |
Active | Production | Active |
PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
4 GB | Memory Size | 8 GB |
GDDR5 | Memory Type | GDDR5 |
128 bit | Memory Bus | 256 bit |
112.1 GB/s | Bandwidth | 160.4 GB/s |
Performance
39.84 GPixel/s | Pixel fillrate | 46.21 GPixel/s |
79.68 GTexel/s | Texture fillrate | 69.31 GTexel/s |
2.550 TFLOPS | FP32 (float) performance | 2.218 TFLOPS |
79.68 GFLOPS (1:32) | FP64 (double) performance | 69.31 GFLOPS (1:32) |
Clock Speeds
1751 MHz 7 Gbps effective | Memory Clock | 1253 MHz 5 Gbps effective |
Render Config
1024 | Shading Units | 1536 |
64 | TMUs | 96 |
32 | ROPs | 64 |
64 KB (per SM) | L1 Cache | 48 KB (per SMM) |
1024 KB | L2 Cache | 2 MB |
Board Design
30 W | Thermal design power (TDP) | 100 W |
No outputs | Display Connectors | No outputs |
None | Power Connectors | None |
API support
12 (12_1) | DirectX | 12 (12_1) |
4.6 | OpenGL | 4.6 |
3.0 | OpenCL | 3.0 |
1.2 | Vulkan | 1.1 |
6.6 | Shader Model | 6.4 |
7.5 | CUDA | 5.2 |