NVIDIA STG-2000 vs Sony Playstation GPU 600nm
What is the difference between NVIDIA STG-2000 and Sony Playstation GPU 600nm. Find out which graphics card has better performance.
Graphics Processor (GPU)
NV1 | GPU Name | GTE |
STG2000X-B | Model number | CXD8514Q |
ST | Foundry | Sony |
500 nm | Process Size | 600 nm |
1 million | Transistors | 1 million |
90 mm² | Die Size | 128 mm² |
Graphics Card
Sep 30th, 1995 | Release Date | Dec 3rd, 1994 |
NV1 | Family | Console GPU (Sony) |
End-of-life | Production | End-of-life |
249 USD | Launch Price | 299 USD |
Memory
1 MB | Memory Size | 1 MB |
FPM | Memory Type | VRAM |
64 bit | Memory Bus | 32 bit |
400.0 MB/s | Bandwidth | 132.0 MB/s |
Performance
75.00 MPixel/s | Pixel fillrate | 53.00 MPixel/s |
75.00 MTexel/s | Texture fillrate | 159.0 MTexel/s |
Clock Speeds
50 MHz | Memory Clock | 33 MHz |
75 MHz | GPU Clock | 53 MHz |
Render Config
1 | TMUs | 3 |
1 | ROPs | 1 |
1 | Pixel Shaders | 2 |
N/A | Vertex Shaders | 1 |
Board Design
168 mm 6.6 inches | Length | 270 mm 10.6 inches |
2 W | Thermal design power (TDP) | 11 W |
1x VGA 1x DB13W3 | Display Connectors | No outputs |
API support
1.0 | DirectX | N/A |
N/A | OpenGL | N/A |
N/A | OpenCL | N/A |
N/A | Vulkan | N/A |
N/A | Pixel Shader | N/A |
N/A | Vertex Shader | N/A |