AMD Playstation 4 Pro GPU vs AMD Zhongshan Subor Z+ GPU
What is the difference between AMD Playstation 4 Pro GPU and AMD Zhongshan Subor Z+ GPU. Find out which graphics card has better performance.
Graphics Processor (GPU)
Neo | GPU Name | Fenghuang |
CXD90044GB | Model number | Zhongshan Subor |
GCN 2.0 | Architecture | GCN 5.0 |
TSMC | Foundry | TSMC |
16 nm | Process Size | 14 nm |
5,700 million | Transistors | unknown |
322 mm² | Die Size | 397 mm² |
Graphics Card
Nov 10th, 2016 | Release Date | Aug 3rd, 2018 |
Console GPU (Sony) | Family | Console GPU (Zhongshan Subor) |
Active | Production | Active |
Memory
8 GB | Memory Size | 8 GB |
GDDR5 | Memory Type | GDDR5 |
256 bit | Memory Bus | 256 bit |
217.6 GB/s | Bandwidth | 153.6 GB/s |
Performance
29.15 GPixel/s | Pixel fillrate | 41.60 GPixel/s |
131.2 GTexel/s | Texture fillrate | 124.8 GTexel/s |
8.396 TFLOPS (2:1) | FP16 (half) performance | 7.987 TFLOPS (2:1) |
4.198 TFLOPS | FP32 (float) performance | 3.994 TFLOPS |
Clock Speeds
1700 MHz 6.8 Gbps effective | Memory Clock | 1200 MHz 4.8 Gbps effective |
911 MHz | GPU Clock | 1300 MHz |
Render Config
2304 | Shading Units | 1536 |
144 | TMUs | 96 |
32 | ROPs | 32 |
36 | Compute Units | 24 |
Board Design
150 W | Thermal design power (TDP) | 100 W |
No outputs | Display Connectors | No outputs |
API support
N/A | DirectX | 12 (12_1) |
4.6 | OpenGL | 4.6 |
1.2 | OpenCL | 2.1 |
1.1 | Vulkan | 1.2 |
6.0 | Shader Model | 6.2 |