AMD Radeon Graphics 512SP vs AMD Playstation 4 GPU
What is the difference between AMD Radeon Graphics 512SP and AMD Playstation 4 GPU. Find out which graphics card has better performance.
Graphics Processor (GPU)
Renoir | GPU Name | Liverpool |
GCN 5.1 | Architecture | GCN 2.0 |
TSMC | Foundry | TSMC |
7 nm | Process Size | 28 nm |
9,800 million | Transistors | unknown |
156 mm² | Die Size | 348 mm² |
Graphics Card
Mar 7th, 2020 | Release Date | Nov 24th, 2013 |
Renoir (Vega Mobile) | Family | Console GPU (Sony) |
Active | Production | End-of-life |
Memory
System Shared | Memory Size | 8 GB |
System Shared | Memory Type | GDDR5 |
System Shared | Memory Bus | 256 bit |
System Dependent | Bandwidth | 176.0 GB/s |
Performance
14.00 GPixel/s | Pixel fillrate | 25.60 GPixel/s |
56.00 GTexel/s | Texture fillrate | 57.60 GTexel/s |
3.584 TFLOPS (2:1) | FP16 (half) performance | 1.843 TFLOPS (1:1) |
1.792 TFLOPS | FP32 (float) performance | 1.843 TFLOPS |
Clock Speeds
System Shared | Memory Clock | 1375 MHz 5.5 Gbps effective |
Render Config
512 | Shading Units | 1152 |
32 | TMUs | 72 |
8 | ROPs | 32 |
8 | Compute Units | 18 |
Board Design
15 W | Thermal design power (TDP) | 75 W |
No outputs | Display Connectors | No outputs |
API support
12 (12_1) | DirectX | 11.1* |
4.6 | OpenGL | 4.6 |
2.1 | OpenCL | 1.2 |
1.2 | Vulkan | 1.1 |
6.4 | Shader Model | 5.1 |