NVIDIA GeForce4 MX + nForce2 vs 3dfx Spectre 2000
What is the difference between NVIDIA GeForce4 MX + nForce2 and 3dfx Spectre 2000. Find out which graphics card has better performance.
Graphics Processor (GPU)
Crush17 | GPU Name | Sage |
Celsius | Architecture | Voodoo Scalable |
150 nm | Process Size | 180 nm |
29 million | Transistors | 25 million |
65 mm² | Die Size | unknown |
Graphics Card
Oct 1st, 2002 | Release Date | Never Released |
GeForce 4 MX IGP | Family | Spectre |
End-of-life | Production | End-of-life |
GeForce 2 MX IGP | Predecessor | Voodoo5 |
AGP 4x | Bus Interface | AGP 4x |
Memory
System Shared | Memory Size | 64 MB |
System Shared | Memory Type | DDR |
System Shared | Memory Bus | 128 bit |
System Dependent | Bandwidth | 6.400 GB/s |
Performance
400.0 MPixel/s | Pixel fillrate | 800.0 MPixel/s |
800.0 MTexel/s | Texture fillrate | 800.0 MTexel/s |
Clock Speeds
System Shared | Memory Clock | 200 MHz 400 Mbps effective |
200 MHz | GPU Clock | 200 MHz |
Render Config
4 | TMUs | 4 |
2 | ROPs | 4 |
2 | Pixel Shaders | 4 |
N/A | Vertex Shaders | 1 |
Board Design
IGP | Slot Width | Single-slot |
unknown | Thermal design power (TDP) | 30 W |
No outputs | Display Connectors | 1x DVI 1x VGA 1x S-Video |
API support
8.0 | DirectX | 8.0 |
1.3 | OpenGL | 1.1 |
N/A | OpenCL | N/A |
N/A | Vulkan | N/A |
1.1 | Pixel Shader | N/A |
1.1 | Vertex Shader | N/A |