NVIDIA GeForce GTX 460M vs Intel HD Graphics 520
What is the difference between NVIDIA GeForce GTX 460M and Intel HD Graphics 520. Find out which graphics card has better performance.
Graphics Processor (GPU)
GF106 | GPU Name | Skylake GT2 |
Fermi | Architecture | Generation 9.0 |
TSMC | Foundry | Intel |
40 nm | Process Size | 14 nm+ |
1,170 million | Transistors | unknown |
238 mm² | Die Size | 123 mm² |
Graphics Card
Sep 3rd, 2010 | Release Date | Sep 1st, 2015 |
GeForce 400M | Family | HD Graphics-M (Skylake) |
End-of-life | Production | Active |
PCIe 2.0 x16 | Bus Interface | Ring Bus |
Memory
1536 MB | Memory Size | System Shared |
GDDR5 | Memory Type | System Shared |
192 bit | Memory Bus | System Shared |
60.00 GB/s | Bandwidth | System Dependent |
Performance
5.400 GPixel/s | Pixel fillrate | 2.700 GPixel/s |
21.60 GTexel/s | Texture fillrate | 21.60 GTexel/s |
518.4 GFLOPS | FP32 (float) performance | 345.6 GFLOPS |
43.20 GFLOPS (1:12) | FP64 (double) performance | 86.40 GFLOPS (1:4) |
Clock Speeds
625 MHz 2.5 Gbps effective | Memory Clock | System Shared |
Render Config
192 | Shading Units | 192 |
32 | TMUs | 24 |
24 | ROPs | 3 |
Board Design
50 W | Thermal design power (TDP) | 15 W |
No outputs | Display Connectors | No outputs |
API support
12 (11_0) | DirectX | 12 (12_1) |
4.6 | OpenGL | 4.6 |
1.1 | OpenCL | 3.0 |
N/A | Vulkan | 1.2 |
5.1 | Shader Model | 6.4 |