NVIDIA GeForce GTX 1060 Max-Q vs AMD Radeon Pro WX 5100
What is the difference between NVIDIA GeForce GTX 1060 Max-Q and AMD Radeon Pro WX 5100. Find out which graphics card has better performance.
Benchmarks
3531 | 3DMark Time Spy | 1887 |
1629 | 3DMark Time Spy Extreme | 1252 |
9221 | 3DMark Fire Strike | 4960 |
4741 | 3DMark Fire Strike Extreme | 2107 |
2463 | 3DMark Fire Strike Ultra | 1299 |
22777 | 3DMark Wild Life | 9955 |
6516 | 3DMark Wild Life Extreme | 3439 |
23782 | 3DMark Night Raid | 18406 |
Graphics Processor (GPU)
GP106 | GPU Name | Ellesmere |
N17E-G1-A1 | Model number | Polaris 10 PRO GL (215-0876144) |
Pascal | Architecture | GCN 4.0 |
TSMC | Foundry | GlobalFoundries |
16 nm | Process Size | 14 nm |
4,400 million | Transistors | 5,700 million |
200 mm² | Die Size | 232 mm² |
Graphics Card
Jun 27th, 2017 | Release Date | Nov 18th, 2016 |
GeForce 10 Mobile | Family | Radeon Pro (WX x100) |
Active | Production | Active |
PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
6 GB | Memory Size | 8 GB |
GDDR5 | Memory Type | GDDR5 |
192 bit | Memory Bus | 256 bit |
192.2 GB/s | Bandwidth | 160.0 GB/s |
Performance
71.04 GPixel/s | Pixel fillrate | 34.75 GPixel/s |
118.4 GTexel/s | Texture fillrate | 121.6 GTexel/s |
59.20 GFLOPS (1:64) | FP16 (half) performance | 3.892 TFLOPS (1:1) |
3.789 TFLOPS | FP32 (float) performance | 3.892 TFLOPS |
118.4 GFLOPS (1:32) | FP64 (double) performance | 243.3 GFLOPS (1:16) |
Clock Speeds
1063 MHz | Base Clock | 713 MHz |
1480 MHz | Boost Clock | 1086 MHz |
2002 MHz 8 Gbps effective | Memory Clock | 1250 MHz 5 Gbps effective |
Render Config
1280 | Shading Units | 1792 |
80 | TMUs | 112 |
48 | ROPs | 32 |
48 KB (per SM) | L1 Cache | 16 KB (per CU) |
1536 KB | L2 Cache | 2 MB |
Board Design
MXM Module | Slot Width | Single-slot |
80 W | Thermal design power (TDP) | 75 W |
No outputs | Display Connectors | 4x DisplayPort |
None | Power Connectors | None |
E2914 SKU 30 | Board Number | C954 |
API support
12 (12_1) | DirectX | 12 (12_0) |
4.6 | OpenGL | 4.6 |
3.0 | OpenCL | 2.1 |
1.2 | Vulkan | 1.2 |
6.4 | Shader Model | 6.4 |