NVIDIA GeForce GT 330M Mac Edition vs ATI Xbox 360 GPU 80nm
What is the difference between NVIDIA GeForce GT 330M Mac Edition and ATI Xbox 360 GPU 80nm. Find out which graphics card has better performance.
Graphics Processor (GPU)
GT216 | GPU Name | Xenos Falcon |
N11P-GE1-A3 | Model number | Crayola 6 |
Tesla 2.0 | Architecture | TeraScale |
TSMC | Foundry | TSMC |
40 nm | Process Size | 80 nm |
486 million | Transistors | 232 million |
100 mm² | Die Size | 181 mm² |
Graphics Card
Apr 26th, 2010 | Release Date | Oct 27th, 2007 |
GeForce 300M | Family | Console GPU (Microsoft) |
End-of-life | Production | End-of-life |
Memory
512 MB | Memory Size | 512 MB |
GDDR3 | Memory Type | GDDR3 |
128 bit | Memory Bus | 128 bit |
25.28 GB/s | Bandwidth | 22.40 GB/s |
Performance
4.000 GPixel/s | Pixel fillrate | 4.000 GPixel/s |
8.000 GTexel/s | Texture fillrate | 8.000 GTexel/s |
105.6 GFLOPS | FP32 (float) performance | 240.0 GFLOPS |
Clock Speeds
790 MHz 1580 Mbps effective | Memory Clock | 700 MHz 1400 Mbps effective |
500 MHz | GPU Clock | 500 MHz |
Render Config
48 | Shading Units | 240 |
16 | TMUs | 16 |
8 | ROPs | 8 |
Board Design
23 W | Thermal design power (TDP) | 175 W |
No outputs | Display Connectors | No outputs |
API support
11.1 (10_1) | DirectX | 9.0c (9_3) |
3.3 | OpenGL | N/A |
1.1 | OpenCL | N/A |
N/A | Vulkan | N/A |
4.1 | Shader Model | 3.0 |