Intel Extreme Graphics 2 vs NVIDIA GeForce PCX 4300
What is the difference between Intel Extreme Graphics 2 and NVIDIA GeForce PCX 4300. Find out which graphics card has better performance.
Graphics Processor (GPU)
Montara | GPU Name | NV19 |
Generation 2.0 | Architecture | Celsius |
Intel | Foundry | TSMC |
130 nm | Process Size | 150 nm |
unknown | Transistors | 29 million |
unknown | Die Size | 65 mm² |
Graphics Card
Dec 3rd, 2003 | Release Date | Feb 19th, 2004 |
Extreme Graphics 2 (Mobile IGP) | Family | GeForce PCX |
End-of-life | Production | End-of-life |
FSB | Bus Interface | PCIe 1.0 x16 |
Memory
System Shared | Memory Size | 64 MB |
System Shared | Memory Type | DDR |
System Shared | Memory Bus | 64 bit |
System Dependent | Bandwidth | 2.656 GB/s |
Performance
266.0 MPixel/s | Pixel fillrate | 500.0 MPixel/s |
266.0 MTexel/s | Texture fillrate | 500.0 MTexel/s |
Clock Speeds
System Shared | Memory Clock | 166 MHz 332 Mbps effective |
Render Config
1 | TMUs | 2 |
1 | ROPs | 2 |
2 | Pixel Shaders | 2 |
N/A | Vertex Shaders | N/A |
Board Design
IGP | Slot Width | Single-slot |
unknown | Thermal design power (TDP) | unknown |
No outputs | Display Connectors | 1x DVI 1x VGA 1x S-Video |
API support
7.0 | DirectX | 7.0 |
1.3 | OpenGL | 1.5 |
N/A | OpenCL | N/A |
N/A | Vulkan | N/A |
N/A | Pixel Shader | 1.1 |
N/A | Vertex Shader | 1.1 |