AMD Radeon RX 480 vs AMD Radeon RX 5600M
What is the difference between AMD Radeon RX 480 and AMD Radeon RX 5600M. Find out which graphics card has better performance.
Benchmarks
4146 | 3DMark Time Spy | 6000 |
1950 | 3DMark Time Spy Extreme | 2822 |
10847 | 3DMark Fire Strike | 15769 |
5694 | 3DMark Fire Strike Extreme | 8031 |
3010 | 3DMark Fire Strike Ultra | 4474 |
27561 | 3DMark Wild Life | 14926 |
8620 | 3DMark Wild Life Extreme | 7458 |
27012 | 3DMark Night Raid | 33324 |
Graphics Processor (GPU)
Ellesmere | GPU Name | Navi 10 |
Polaris 10 XT (215-0876184) | Model number | Navi 10 XME |
GCN 4.0 | Architecture | RDNA 1.0 |
GlobalFoundries | Foundry | TSMC |
14 nm | Process Size | 7 nm |
5,700 million | Transistors | 10,300 million |
232 mm² | Die Size | 251 mm² |
Graphics Card
Jun 29th, 2016 | Release Date | Jul 7th, 2020 |
Arctic Islands (RX 400) | Family | Mobility Radeon (Navi) |
Active | Production | Active |
Pirate Islands | Predecessor | Crystal System |
PCIe 3.0 x16 | Bus Interface | PCIe 4.0 x16 |
Memory
8 GB | Memory Size | 6 GB |
GDDR5 | Memory Type | GDDR6 |
256 bit | Memory Bus | 192 bit |
256.0 GB/s | Bandwidth | 288.0 GB/s |
Performance
40.51 GPixel/s | Pixel fillrate | 80.96 GPixel/s |
182.3 GTexel/s | Texture fillrate | 182.2 GTexel/s |
5.834 TFLOPS (1:1) | FP16 (half) performance | 11.66 TFLOPS (2:1) |
5.834 TFLOPS | FP32 (float) performance | 5.829 TFLOPS |
364.6 GFLOPS (1:16) | FP64 (double) performance | 364.3 GFLOPS (1:16) |
Clock Speeds
1120 MHz | Base Clock | 1035 MHz |
1266 MHz | Boost Clock | 1265 MHz |
2000 MHz 8 Gbps effective | Memory Clock | 1500 MHz 12 Gbps effective |
Render Config
2304 | Shading Units | 2304 |
144 | TMUs | 144 |
32 | ROPs | 64 |
36 | Compute Units | 36 |
2 MB | L2 Cache | 3 MB |
Board Design
Dual-slot | Slot Width | IGP |
150 W | Thermal design power (TDP) | 150 W |
1x HDMI 3x DisplayPort | Display Connectors | No outputs |
1x 6-pin | Power Connectors | None |
API support
12 (12_0) | DirectX | 12 (12_1) |
4.6 | OpenGL | 4.6 |
2.1 | OpenCL | 2.1 |
1.2 | Vulkan | 1.2 |
6.4 | Shader Model | 6.5 |