NVIDIA Quadro P3000 Mobile vs NVIDIA T500 Mobile
What is the difference between NVIDIA Quadro P3000 Mobile and NVIDIA T500 Mobile. Find out which graphics card has better performance.
Benchmarks
6352 | PassMark G3D | 3763 |
473 | PassMark G2D | 302 |
Graphics Processor (GPU)
GP104 | GPU Name | TU117 |
Pascal | Architecture | Turing |
TSMC | Foundry | TSMC |
16 nm | Process Size | 12 nm |
7,200 million | Transistors | 4,700 million |
314 mm² | Die Size | 200 mm² |
Graphics Card
Jan 11th, 2017 | Release Date | Dec 2nd, 2020 |
Quadro Mobile (Px000) | Family | Quadro Mobile (Tx000) |
Active | Production | Active |
MXM-B (3.0) | Bus Interface | PCIe 3.0 x16 |
Memory
6 GB | Memory Size | 2 GB |
GDDR5 | Memory Type | GDDR6 |
192 bit | Memory Bus | 64 bit |
168.3 GB/s | Bandwidth | 80.00 GB/s |
Performance
58.32 GPixel/s | Pixel fillrate | 54.24 GPixel/s |
97.20 GTexel/s | Texture fillrate | 94.92 GTexel/s |
48.60 GFLOPS (1:64) | FP16 (half) performance | 6.075 TFLOPS (2:1) |
3.110 TFLOPS | FP32 (float) performance | 3.037 TFLOPS |
97.20 GFLOPS (1:32) | FP64 (double) performance | 94.92 GFLOPS (1:32) |
Clock Speeds
1088 MHz | Base Clock | 1365 MHz |
1215 MHz | Boost Clock | 1695 MHz |
1753 MHz 7 Gbps effective | Memory Clock | 1250 MHz 10 Gbps effective |
Render Config
1280 | Shading Units | 896 |
80 | TMUs | 56 |
48 | ROPs | 32 |
48 KB (per SM) | L1 Cache | 64 KB (per SM) |
1536 KB | L2 Cache | 1024 KB |
10 | SM Count | 14 |
Board Design
MXM Module | Slot Width | IGP |
75 W | Thermal design power (TDP) | 18 W |
No outputs | Display Connectors | No outputs |
None | Power Connectors | None |
API support
12 (12_1) | DirectX | 12 (12_1) |
4.6 | OpenGL | 4.6 |
3.0 | OpenCL | 3.0 |
1.2 | Vulkan | 1.2 |
6.4 | Shader Model | 6.6 |
6.1 | CUDA | 7.5 |