NVIDIA GRID RTX T10-4 vs NVIDIA Quadro RTX 6000 Mobile
What is the difference between NVIDIA GRID RTX T10-4 and NVIDIA Quadro RTX 6000 Mobile. Find out which graphics card has better performance.
Graphics Processor (GPU)
TU102 | GPU Name | TU102 |
Turing | Architecture | Turing |
TSMC | Foundry | TSMC |
12 nm | Process Size | 12 nm |
18,600 million | Transistors | 18,600 million |
754 mm² | Die Size | 754 mm² |
Graphics Card
Unknown | Release Date | 2020 |
GRID (Tx) | Family | Quadro Mobile (Tx000) |
Active | Production | Active |
PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
4 GB | Memory Size | 24 GB |
GDDR6 | Memory Type | GDDR6 |
384 bit | Memory Bus | 384 bit |
672.0 GB/s | Bandwidth | 672.0 GB/s |
Performance
133.9 GPixel/s | Pixel fillrate | 139.7 GPixel/s |
401.8 GTexel/s | Texture fillrate | 419.0 GTexel/s |
25.71 TFLOPS (2:1) | FP16 (half) performance | 26.82 TFLOPS (2:1) |
12.86 TFLOPS | FP32 (float) performance | 13.41 TFLOPS |
401.8 GFLOPS (1:32) | FP64 (double) performance | 419.0 GFLOPS (1:32) |
Clock Speeds
1065 MHz | Base Clock | 1275 MHz |
1395 MHz | Boost Clock | 1455 MHz |
1750 MHz 14 Gbps effective | Memory Clock | 1750 MHz 14 Gbps effective |
Render Config
4608 | Shading Units | 4608 |
288 | TMUs | 288 |
96 | ROPs | 96 |
72 | RT Cores | 72 |
64 KB (per SM) | L1 Cache | 64 KB (per SM) |
6 MB | L2 Cache | 6 MB |
72 | SM Count | 72 |
576 | Tensor Cores | 576 |
Board Design
260 W | Thermal design power (TDP) | unknown |
No outputs | Display Connectors | No outputs |
1x 6-pin + 1x 8-pin | Power Connectors | None |
API support
12 Ultimate (12_2) | DirectX | 12 Ultimate (12_2) |
4.6 | OpenGL | 4.6 |
3.0 | OpenCL | 3.0 |
1.2 | Vulkan | 1.2 |
6.6 | Shader Model | 6.6 |
7.5 | CUDA | 7.5 |