NVIDIA Quadro4 580 XGL vs NVIDIA GeForce4 MX 460
What is the difference between NVIDIA Quadro4 580 XGL and NVIDIA GeForce4 MX 460. Find out which graphics card has better performance.
Graphics Processor (GPU)
NV18 | GPU Name | NV17 |
Celsius | Architecture | Celsius |
TSMC | Foundry | TSMC |
150 nm | Process Size | 150 nm |
29 million | Transistors | 29 million |
65 mm² | Die Size | 65 mm² |
Graphics Card
Nov 12th, 2002 | Release Date | Feb 6th, 2002 |
Quadro4 XGL (x80) | Family | GeForce 4 MX |
End-of-life | Production | End-of-life |
AGP 8x | Bus Interface | AGP 4x |
Memory
64 MB | Memory Size | 64 MB |
DDR | Memory Type | DDR |
128 bit | Memory Bus | 128 bit |
6.400 GB/s | Bandwidth | 7.200 GB/s |
Performance
1.200 GPixel/s | Pixel fillrate | 600.0 MPixel/s |
1.200 GTexel/s | Texture fillrate | 1.200 GTexel/s |
Clock Speeds
200 MHz 400 Mbps effective | Memory Clock | 225 MHz 450 Mbps effective |
300 MHz | GPU Clock | 300 MHz |
Render Config
4 | TMUs | 4 |
4 | ROPs | 2 |
2 | Pixel Shaders | 2 |
N/A | Vertex Shaders | N/A |
Board Design
Single-slot | Slot Width | Single-slot |
unknown | Thermal design power (TDP) | unknown |
200 W | Suggested PSU | 200 W |
1x LFH60 | Display Connectors | 1x DVI 1x VGA 1x S-Video |
None | Power Connectors | None |
API support
7.0 | DirectX | 7.0 |
1.5 | OpenGL | 1.5 |
N/A | OpenCL | N/A |
N/A | Vulkan | N/A |
1.1 | Pixel Shader | 1.1 |
1.1 | Vertex Shader | 1.1 |