NVIDIA GeForce RTX 3060 Mobile vs NVIDIA Quadro RTX 3000 Mobile Refresh
What is the difference between NVIDIA GeForce RTX 3060 Mobile and NVIDIA Quadro RTX 3000 Mobile Refresh. Find out which graphics card has better performance.
Graphics Processor (GPU)
GA106 | GPU Name | TU106 |
Ampere | Architecture | Turing |
Samsung | Foundry | TSMC |
8 nm | Process Size | 12 nm |
13,250 million | Transistors | 10,800 million |
276 mm² | Die Size | 445 mm² |
Graphics Card
Jan 12th, 2021 | Release Date | May 27th, 2019 |
GeForce 30 Mobile | Family | Quadro Mobile (Tx000) |
Active | Production | Active |
PCIe 4.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
6 GB | Memory Size | 6 GB |
GDDR6 | Memory Type | GDDR6 |
192 bit | Memory Bus | 192 bit |
336.0 GB/s | Bandwidth | 336.0 GB/s |
Performance
68.40 GPixel/s | Pixel fillrate | 88.32 GPixel/s |
171.0 GTexel/s | Texture fillrate | 165.6 GTexel/s |
10.94 TFLOPS (1:1) | FP16 (half) performance | 10.60 TFLOPS (2:1) |
10.94 TFLOPS | FP32 (float) performance | 5.299 TFLOPS |
171.0 GFLOPS (1:64) | FP64 (double) performance | 165.6 GFLOPS (1:32) |
Clock Speeds
900 MHz | Base Clock | 945 MHz |
1425 MHz | Boost Clock | 1380 MHz |
1750 MHz 14 Gbps effective | Memory Clock | 1750 MHz 14 Gbps effective |
Render Config
3840 | Shading Units | 1920 |
120 | TMUs | 120 |
48 | ROPs | 64 |
30 | RT Cores | 30 |
128 KB (per SM) | L1 Cache | 64 KB (per SM) |
3 MB | L2 Cache | 4 MB |
30 | SM Count | 30 |
120 | Tensor Cores | 240 |
Board Design
80 W | Thermal design power (TDP) | 80 W |
No outputs | Display Connectors | No outputs |
None | Power Connectors | None |
API support
12 Ultimate (12_2) | DirectX | 12 Ultimate (12_2) |
4.6 | OpenGL | 4.6 |
3.0 | OpenCL | 3.0 |
1.2 | Vulkan | 1.2 |
6.6 | Shader Model | 6.6 |
8.6 | CUDA | 7.5 |