NVIDIA GeForce PCX 4300 vs NVIDIA Quadro
What is the difference between NVIDIA GeForce PCX 4300 and NVIDIA Quadro. Find out which graphics card has better performance.
Graphics Processor (GPU)
NV19 | GPU Name | NV10 |
Celsius | Architecture | Celsius |
TSMC | Foundry | TSMC |
150 nm | Process Size | 220 nm |
29 million | Transistors | 17 million |
65 mm² | Die Size | 139 mm² |
Graphics Card
Feb 19th, 2004 | Release Date | 1999 |
GeForce PCX | Family | Quadro |
End-of-life | Production | End-of-life |
PCIe 1.0 x16 | Bus Interface | AGP 4x |
Memory
64 MB | Memory Size | 32 MB |
DDR | Memory Type | SDR |
64 bit | Memory Bus | 128 bit |
2.656 GB/s | Bandwidth | 2.656 GB/s |
Performance
500.0 MPixel/s | Pixel fillrate | 540.0 MPixel/s |
500.0 MTexel/s | Texture fillrate | 540.0 MTexel/s |
Clock Speeds
166 MHz 332 Mbps effective | Memory Clock | 166 MHz |
250 MHz | GPU Clock | 135 MHz |
Render Config
2 | TMUs | 4 |
2 | ROPs | 4 |
2 | Pixel Shaders | 4 |
N/A | Vertex Shaders | N/A |
Board Design
Single-slot | Slot Width | Single-slot |
unknown | Thermal design power (TDP) | unknown |
200 W | Suggested PSU | 200 W |
1x DVI 1x VGA 1x S-Video | Display Connectors | 1x VGA |
None | Power Connectors | None |
API support
7.0 | DirectX | 7.0 |
1.5 | OpenGL | 1.2 |
N/A | OpenCL | N/A |
N/A | Vulkan | N/A |
1.1 | Pixel Shader | N/A |
1.1 | Vertex Shader | N/A |