NVIDIA GeForce GTX 1660 Ti Max-Q vs NVIDIA Quadro M5000
What is the difference between NVIDIA GeForce GTX 1660 Ti Max-Q and NVIDIA Quadro M5000. Find out which graphics card has better performance.
Benchmarks
4902 | 3DMark Time Spy | 3921 |
2252 | 3DMark Time Spy Extreme | 1915 |
11563 | 3DMark Fire Strike | 10378 |
5954 | 3DMark Fire Strike Extreme | 5441 |
2876 | 3DMark Fire Strike Ultra | 2794 |
25651 | 3DMark Night Raid | 25612 |
Graphics Processor (GPU)
TU116 | GPU Name | GM204 |
Turing | Architecture | Maxwell 2.0 |
TSMC | Foundry | TSMC |
12 nm | Process Size | 28 nm |
6,600 million | Transistors | 5,200 million |
284 mm² | Die Size | 398 mm² |
Graphics Card
Apr 23rd, 2019 | Release Date | Jun 29th, 2015 |
GeForce 16 Mobile | Family | Quadro (Mx000) |
Active | Production | Active |
PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
6 GB | Memory Size | 8 GB |
GDDR6 | Memory Type | GDDR5 |
192 bit | Memory Bus | 256 bit |
288.0 GB/s | Bandwidth | 211.6 GB/s |
Performance
64.08 GPixel/s | Pixel fillrate | 66.43 GPixel/s |
128.2 GTexel/s | Texture fillrate | 132.9 GTexel/s |
4.101 TFLOPS | FP32 (float) performance | 4.252 TFLOPS |
128.2 GFLOPS (1:32) | FP64 (double) performance | 132.9 GFLOPS (1:32) |
Clock Speeds
1140 MHz | Base Clock | 861 MHz |
1335 MHz | Boost Clock | 1038 MHz |
1500 MHz 12 Gbps effective | Memory Clock | 1653 MHz 6.6 Gbps effective |
Render Config
1536 | Shading Units | 2048 |
96 | TMUs | 128 |
48 | ROPs | 64 |
64 KB (per SM) | L1 Cache | 48 KB (per SMM) |
1536 KB | L2 Cache | 2 MB |
Board Design
MXM Module | Slot Width | Dual-slot |
unknown | Thermal design power (TDP) | 150 W |
No outputs | Display Connectors | 1x DVI 4x DisplayPort |
None | Power Connectors | 1x 6-pin |
E4914 SKU 50 | Board Number | PG400 SKU 500 |
API support
12 (12_1) | DirectX | 12 (12_1) |
4.6 | OpenGL | 4.6 |
3.0 | OpenCL | 3.0 |
1.2 | Vulkan | 1.1 |
6.6 | Shader Model | 6.4 |
7.5 | CUDA | 5.2 |