NVIDIA GeForce GTX 260M vs NVIDIA GeForce GT 635 OEM
What is the difference between NVIDIA GeForce GTX 260M and NVIDIA GeForce GT 635 OEM. Find out which graphics card has better performance.
Graphics Processor (GPU)
G92 | GPU Name | GK208 |
Tesla | Architecture | Kepler 2.0 |
TSMC | Foundry | TSMC |
65 nm | Process Size | 28 nm |
754 million | Transistors | 1,020 million |
324 mm² | Die Size | 87 mm² |
Graphics Card
Mar 3rd, 2009 | Release Date | Oct 1st, 2013 |
GeForce 200M | Family | GeForce 600 |
End-of-life | Production | End-of-life |
GeForce 100M | Predecessor | GeForce 500 |
PCIe 2.0 x16 | Bus Interface | PCIe 3.0 x8 |
Memory
1024 MB | Memory Size | 1024 MB |
GDDR3 | Memory Type | DDR3 |
256 bit | Memory Bus | 64 bit |
60.80 GB/s | Bandwidth | 14.40 GB/s |
Performance
8.800 GPixel/s | Pixel fillrate | 7.736 GPixel/s |
30.80 GTexel/s | Texture fillrate | 30.94 GTexel/s |
308.0 GFLOPS | FP32 (float) performance | 742.7 GFLOPS |
Clock Speeds
950 MHz 1900 Mbps effective | Memory Clock | 900 MHz 1800 Mbps effective |
550 MHz | GPU Clock | 967 MHz |
Render Config
112 | Shading Units | 384 |
56 | TMUs | 32 |
16 | ROPs | 8 |
64 KB | L2 Cache | 512 KB |
Board Design
65 W | Thermal design power (TDP) | 35 W |
No outputs | Display Connectors | 1x DVI 1x HDMI 1x VGA |
API support
11.1 (10_0) | DirectX | 12 (11_0) |
3.3 | OpenGL | 4.6 |
1.1 | OpenCL | 3.0 |
N/A | Vulkan | 1.1 |
4.0 | Shader Model | 5.1 |
1.1 | CUDA | 3.5 |