3dfx Voodoo Banshee AGP 16 MB vs NVIDIA Riva 128ZX
What is the difference between 3dfx Voodoo Banshee AGP 16 MB and NVIDIA Riva 128ZX. Find out which graphics card has better performance.
Graphics Processor (GPU)
Banshee | GPU Name | NV3 |
500-0013-04 | Model number | RIVA 128ZX |
TSMC | Foundry | ST |
350 nm | Process Size | 350 nm |
4 million | Transistors | 4 million |
137 mm² | Die Size | 90 mm² |
Graphics Card
Jun 22nd, 1998 | Release Date | Feb 23rd, 1998 |
Voodoo Banshee | Family | Riva |
End-of-life | Production | End-of-life |
Voodoo Rush | Predecessor | NV1 |
AGP 2x | Bus Interface | AGP 2x |
Memory
16 MB | Memory Size | 8 MB |
SDR | Memory Type | SDR |
128 bit | Memory Bus | 128 bit |
1.600 GB/s | Bandwidth | 1.600 GB/s |
Performance
100.0 MPixel/s | Pixel fillrate | 100.0 MPixel/s |
100.0 MTexel/s | Texture fillrate | 100.0 MTexel/s |
Clock Speeds
100 MHz | Memory Clock | 100 MHz |
100 MHz | GPU Clock | 100 MHz |
Render Config
1 | TMUs | 1 |
1 | ROPs | 1 |
1 | Pixel Shaders | 1 |
N/A | Vertex Shaders | N/A |
Board Design
Single-slot | Slot Width | Single-slot |
15 W | Thermal design power (TDP) | unknown |
200 W | Suggested PSU | 200 W |
1x VGA | Display Connectors | 1x VGA |
None | Power Connectors | None |
API support
6.0 | DirectX | 5.0 |
1.1 | OpenGL | 1.0 |
N/A | OpenCL | N/A |
N/A | Vulkan | N/A |
N/A | Pixel Shader | N/A |
N/A | Vertex Shader | N/A |