AMD Radeon Vega Frontier Edition vs NVIDIA RTX A5000
What is the difference between AMD Radeon Vega Frontier Edition and NVIDIA RTX A5000. Find out which graphics card has better performance.
Benchmarks
7081 | 3DMark Time Spy | 14509 |
3437 | 3DMark Time Spy Extreme | 7185 |
18534 | 3DMark Fire Strike | 29115 |
9764 | 3DMark Fire Strike Extreme | 17987 |
5541 | 3DMark Fire Strike Ultra | 9360 |
41123 | 3DMark Wild Life | 85329 |
13791 | 3DMark Wild Life Extreme | 30969 |
40828 | 3DMark Night Raid | 68852 |
Graphics Processor (GPU)
Vega 10 | GPU Name | GA102 |
GCN 5.0 | Architecture | Ampere |
GlobalFoundries | Foundry | Samsung |
14 nm | Process Size | 8 nm |
12,500 million | Transistors | 28,300 million |
495 mm² | Die Size | 628 mm² |
Graphics Card
Jun 27th, 2017 | Release Date | Apr 12th, 2021 |
Radeon Pro (Vega Series) | Family | Quadro (Ax000) |
Active | Production | Active |
PCIe 3.0 x16 | Bus Interface | PCIe 4.0 x16 |
Memory
16 GB | Memory Size | 24 GB |
HBM2 | Memory Type | GDDR6 |
2048 bit | Memory Bus | 384 bit |
483.8 GB/s | Bandwidth | 768.0 GB/s |
Performance
102.4 GPixel/s | Pixel fillrate | 162.7 GPixel/s |
409.6 GTexel/s | Texture fillrate | 433.9 GTexel/s |
26.21 TFLOPS (2:1) | FP16 (half) performance | 27.77 TFLOPS (1:1) |
13.11 TFLOPS | FP32 (float) performance | 27.77 TFLOPS |
819.2 GFLOPS (1:16) | FP64 (double) performance | 867.8 GFLOPS (1:32) |
Clock Speeds
1382 MHz | Base Clock | 1170 MHz |
1600 MHz | Boost Clock | 1695 MHz |
945 MHz 1890 Mbps effective | Memory Clock | 2000 MHz 16 Gbps effective |
Render Config
4096 | Shading Units | 8192 |
256 | TMUs | 256 |
64 | ROPs | 96 |
16 KB (per CU) | L1 Cache | 128 KB (per SM) |
4 MB | L2 Cache | 6 MB |
Board Design
Dual-slot | Slot Width | Dual-slot |
267 mm 10.5 inches | Length | 267 mm 10.5 inches |
111 mm 4.4 inches | Width | 112 mm 4.4 inches |
300 W | Thermal design power (TDP) | 230 W |
700 W | Suggested PSU | 550 W |
1x HDMI 3x DisplayPort | Display Connectors | 4x DisplayPort |
2x 8-pin | Power Connectors | 1x 8-pin |
API support
12 (12_1) | DirectX | 12 Ultimate (12_2) |
4.6 | OpenGL | 4.6 |
2.1 | OpenCL | 3.0 |
1.2 | Vulkan | 1.2 |
6.4 | Shader Model | 6.6 |