AMD Radeon R9 285X vs AMD Xbox Series S GPU
What is the difference between AMD Radeon R9 285X and AMD Xbox Series S GPU. Find out which graphics card has better performance.
Graphics Processor (GPU)
Tonga | GPU Name | Lockhart |
GCN 3.0 | Architecture | RDNA 2.0 |
TSMC | Foundry | TSMC |
28 nm | Process Size | 7 nm |
5,000 million | Transistors | 8,000 million |
366 mm² | Die Size | 197 mm² |
Graphics Card
Never Released | Release Date | Nov 10th, 2020 |
Volcanic Islands (R9 200) | Family | Console GPU (Microsoft) |
End-of-life | Production | Active |
Memory
3 GB | Memory Size | 8 GB |
GDDR5 | Memory Type | GDDR6 |
384 bit | Memory Bus | 128 bit |
264.0 GB/s | Bandwidth | 224.0 GB/s |
Performance
32.06 GPixel/s | Pixel fillrate | 50.08 GPixel/s |
128.3 GTexel/s | Texture fillrate | 125.2 GTexel/s |
4.104 TFLOPS | FP32 (float) performance | 4.006 TFLOPS |
Clock Speeds
1375 MHz 5.5 Gbps effective | Memory Clock | 1750 MHz 14 Gbps effective |
1002 MHz | GPU Clock | 1565 MHz |
Render Config
2048 | Shading Units | 1280 |
128 | TMUs | 80 |
32 | ROPs | 32 |
32 | Compute Units | 20 |
768 KB | L2 Cache | 4 MB |
Board Design
267 mm 10.5 inches | Length | 274 mm 10.8 inches |
200 W | Thermal design power (TDP) | 100 W |
2x DVI 1x HDMI 1x DisplayPort | Display Connectors | No outputs |
API support
12 (12_0) | DirectX | 12 Ultimate (12_2) |
4.6 | OpenGL | 4.6 |
2.0 | OpenCL | 1.2 |
1.2 | Vulkan | 1.2 |
6.3 | Shader Model | 6.5 |