AMD Radeon RX 580 2048SP vs AMD Radeon Pro W5500
What is the difference between AMD Radeon RX 580 2048SP and AMD Radeon Pro W5500. Find out which graphics card has better performance.
Benchmarks
3930 | 3DMark Time Spy | 5165 |
1843 | 3DMark Time Spy Extreme | 2420 |
10934 | 3DMark Fire Strike | 12833 |
5572 | 3DMark Fire Strike Extreme | 6550 |
2920 | 3DMark Fire Strike Ultra | 3548 |
26322 | 3DMark Wild Life | 30653 |
26850 | 3DMark Night Raid | 38639 |
Graphics Processor (GPU)
Polaris 20 | GPU Name | Navi 14 |
Polaris 20 XL (215-0910052) | Model number | Navi 14 PRO XL |
GCN 4.0 | Architecture | RDNA 1.0 |
GlobalFoundries | Foundry | TSMC |
14 nm | Process Size | 7 nm |
5,700 million | Transistors | 6,400 million |
232 mm² | Die Size | 158 mm² |
Graphics Card
Oct 15th, 2018 | Release Date | Feb 10th, 2020 |
Polaris (RX 500) | Family | Radeon Pro (Navi Series) |
Active | Production | Active |
PCIe 3.0 x16 | Bus Interface | PCIe 4.0 x8 |
Memory
4 GB | Memory Size | 8 GB |
GDDR5 | Memory Type | GDDR6 |
256 bit | Memory Bus | 128 bit |
224.0 GB/s | Bandwidth | 224.0 GB/s |
Performance
41.09 GPixel/s | Pixel fillrate | 59.36 GPixel/s |
164.4 GTexel/s | Texture fillrate | 163.2 GTexel/s |
5.259 TFLOPS (1:1) | FP16 (half) performance | 10.45 TFLOPS (2:1) |
5.259 TFLOPS | FP32 (float) performance | 5.224 TFLOPS |
328.7 GFLOPS (1:16) | FP64 (double) performance | 326.5 GFLOPS (1:16) |
Clock Speeds
1168 MHz | Base Clock | 1744 MHz |
1284 MHz | Boost Clock | 1855 MHz |
1750 MHz 7 Gbps effective | Memory Clock | 1750 MHz 14 Gbps effective |
Render Config
2048 | Shading Units | 1408 |
128 | TMUs | 88 |
32 | ROPs | 32 |
32 | Compute Units | 22 |
2 MB | L2 Cache | 2 MB |
Board Design
Dual-slot | Slot Width | Single-slot |
241 mm 9.5 inches | Length | 241 mm 9.5 inches |
150 W | Thermal design power (TDP) | 125 W |
450 W | Suggested PSU | 300 W |
1x DVI 1x HDMI 3x DisplayPort | Display Connectors | 4x DisplayPort |
1x 8-pin | Power Connectors | 1x 6-pin |
C940, D000 | Board Number | D325-87 |
API support
12 (12_0) | DirectX | 12 (12_1) |
4.6 | OpenGL | 4.6 |
2.1 | OpenCL | 2.1 |
1.2 | Vulkan | 1.2 |
6.4 | Shader Model | 6.5 |