AMD Radeon Pro Vega 64 vs AMD Xbox Series X GPU
What is the difference between AMD Radeon Pro Vega 64 and AMD Xbox Series X GPU. Find out which graphics card has better performance.
Graphics Processor (GPU)
Vega 10 | GPU Name | Scarlett |
GCN 5.0 | Architecture | RDNA 2.0 |
GlobalFoundries | Foundry | TSMC |
14 nm | Process Size | 7 nm |
12,500 million | Transistors | 15,300 million |
495 mm² | Die Size | 360 mm² |
Graphics Card
Jun 27th, 2017 | Release Date | Nov 10th, 2020 |
Radeon Pro Mac (Vega Series) | Family | Console GPU (Microsoft) |
Active | Production | Active |
Memory
16 GB | Memory Size | 10 GB |
HBM2 | Memory Type | GDDR6 |
2048 bit | Memory Bus | 320 bit |
402.4 GB/s | Bandwidth | 560.0 GB/s |
Performance
86.40 GPixel/s | Pixel fillrate | 116.8 GPixel/s |
345.6 GTexel/s | Texture fillrate | 379.6 GTexel/s |
22.12 TFLOPS (2:1) | FP16 (half) performance | 24.29 TFLOPS (2:1) |
11.06 TFLOPS | FP32 (float) performance | 12.15 TFLOPS |
691.2 GFLOPS (1:16) | FP64 (double) performance | 759.2 GFLOPS (1:16) |
Clock Speeds
786 MHz 1572 Mbps effective | Memory Clock | 1750 MHz 14 Gbps effective |
Render Config
4096 | Shading Units | 3328 |
256 | TMUs | 208 |
64 | ROPs | 64 |
64 | Compute Units | 52 |
4 MB | L2 Cache | 5 MB |
Board Design
250 W | Thermal design power (TDP) | 200 W |
No outputs | Display Connectors | No outputs |
API support
12 (12_1) | DirectX | 12 Ultimate (12_2) |
4.6 | OpenGL | 4.6 |
2.1 | OpenCL | 1.2 |
1.2 | Vulkan | 1.2 |
6.4 | Shader Model | 6.5 |