ATI Radeon HD 5550 vs AMD Wii U GPU
What is the difference between ATI Radeon HD 5550 and AMD Wii U GPU. Find out which graphics card has better performance.
Graphics Processor (GPU)
Redwood | GPU Name | Latte |
TeraScale 2 | Architecture | TeraScale 2 |
TSMC | Foundry | Renesas |
40 nm | Process Size | 40 nm |
627 million | Transistors | 880 million |
104 mm² | Die Size | 146 mm² |
Graphics Card
Feb 9th, 2010 | Release Date | Nov 18th, 2012 |
Evergreen (HD 5500) | Family | Console GPU (Nintendo) |
End-of-life | Production | End-of-life |
Memory
512 MB | Memory Size | 2 GB |
GDDR5 | Memory Type | DDR3 |
128 bit | Memory Bus | 64 bit |
51.20 GB/s | Bandwidth | 12.80 GB/s |
Performance
4.400 GPixel/s | Pixel fillrate | 4.400 GPixel/s |
8.800 GTexel/s | Texture fillrate | 8.800 GTexel/s |
352.0 GFLOPS | FP32 (float) performance | 176.0 GFLOPS |
Clock Speeds
800 MHz 3.2 Gbps effective | Memory Clock | 800 MHz 1600 Mbps effective |
550 MHz | GPU Clock | 550 MHz |
Render Config
320 | Shading Units | 160 |
16 | TMUs | 16 |
8 | ROPs | 8 |
4 | Compute Units | 4 |
Board Design
165 mm 6.5 inches | Length | 269 mm 10.6 inches |
39 W | Thermal design power (TDP) | 33 W |
1x DVI 1x HDMI 1x VGA | Display Connectors | No outputs |
API support
11.2 (11_0) | DirectX | N/A |
4.4 | OpenGL | N/A |
1.2 | OpenCL | N/A |
N/A | Vulkan | N/A |
5.0 | Shader Model | 5.0 |