AMD Radeon RX 590 vs NVIDIA Quadro RTX 4000
What is the difference between AMD Radeon RX 590 and NVIDIA Quadro RTX 4000. Find out which graphics card has better performance.
Benchmarks
4931 | 3DMark Time Spy | 7937 |
2209 | 3DMark Time Spy Extreme | 3754 |
13555 | 3DMark Fire Strike | 17884 |
6711 | 3DMark Fire Strike Extreme | 9643 |
3574 | 3DMark Fire Strike Ultra | 4895 |
31381 | 3DMark Wild Life | 48532 |
9704 | 3DMark Wild Life Extreme | 16119 |
31755 | 3DMark Night Raid | 40271 |
Graphics Processor (GPU)
Polaris 30 | GPU Name | TU104 |
Polaris 30 XT (215-0922006) | Model number | TU104-850-A1 |
GCN 4.0 | Architecture | Turing |
GlobalFoundries | Foundry | TSMC |
12 nm | Process Size | 12 nm |
5,700 million | Transistors | 13,600 million |
232 mm² | Die Size | 545 mm² |
Graphics Card
Nov 15th, 2018 | Release Date | Nov 13th, 2018 |
Polaris (RX 500) | Family | Quadro (Tx000) |
Active | Production | Active |
279 USD | Launch Price | 899 USD |
PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
8 GB | Memory Size | 8 GB |
GDDR5 | Memory Type | GDDR6 |
256 bit | Memory Bus | 256 bit |
256.0 GB/s | Bandwidth | 416.0 GB/s |
Performance
49.44 GPixel/s | Pixel fillrate | 98.88 GPixel/s |
222.5 GTexel/s | Texture fillrate | 222.5 GTexel/s |
7.119 TFLOPS (1:1) | FP16 (half) performance | 14.24 TFLOPS (2:1) |
7.119 TFLOPS | FP32 (float) performance | 7.119 TFLOPS |
445.0 GFLOPS (1:16) | FP64 (double) performance | 222.5 GFLOPS (1:32) |
Clock Speeds
1469 MHz | Base Clock | 1005 MHz |
1545 MHz | Boost Clock | 1545 MHz |
2000 MHz 8 Gbps effective | Memory Clock | 1625 MHz 13 Gbps effective |
Render Config
2304 | Shading Units | 2304 |
144 | TMUs | 144 |
32 | ROPs | 64 |
16 KB (per CU) | L1 Cache | 64 KB (per SM) |
2 MB | L2 Cache | 4 MB |
Board Design
Dual-slot | Slot Width | Single-slot |
241 mm 9.5 inches | Length | 241 mm 9.5 inches |
175 W | Thermal design power (TDP) | 160 W |
450 W | Suggested PSU | 450 W |
1x HDMI 3x DisplayPort | Display Connectors | 3x DisplayPort 1x USB Type-C |
1x 8-pin | Power Connectors | 1x 8-pin |
API support
12 (12_0) | DirectX | 12 Ultimate (12_2) |
4.6 | OpenGL | 4.6 |
2.1 | OpenCL | 3.0 |
1.2 | Vulkan | 1.2 |
6.4 | Shader Model | 6.6 |