AMD Radeon RX 580 2048SP vs NVIDIA Quadro P4000
What is the difference between AMD Radeon RX 580 2048SP and NVIDIA Quadro P4000. Find out which graphics card has better performance.
Benchmarks
3930 | 3DMark Time Spy | 5161 |
1843 | 3DMark Time Spy Extreme | 2443 |
10934 | 3DMark Fire Strike | 13428 |
5572 | 3DMark Fire Strike Extreme | 7021 |
2920 | 3DMark Fire Strike Ultra | 3652 |
26322 | 3DMark Wild Life | 33088 |
8114 | 3DMark Wild Life Extreme | 8375 |
26850 | 3DMark Night Raid | 34115 |
Graphics Processor (GPU)
Polaris 20 | GPU Name | GP104 |
Polaris 20 XL (215-0910052) | Model number | GP104-850-A1 |
GCN 4.0 | Architecture | Pascal |
GlobalFoundries | Foundry | TSMC |
14 nm | Process Size | 16 nm |
5,700 million | Transistors | 7,200 million |
232 mm² | Die Size | 314 mm² |
Graphics Card
Oct 15th, 2018 | Release Date | Feb 6th, 2017 |
Polaris (RX 500) | Family | Quadro (Px000) |
Active | Production | Active |
PCIe 3.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
4 GB | Memory Size | 8 GB |
GDDR5 | Memory Type | GDDR5 |
256 bit | Memory Bus | 256 bit |
224.0 GB/s | Bandwidth | 243.3 GB/s |
Performance
41.09 GPixel/s | Pixel fillrate | 94.72 GPixel/s |
164.4 GTexel/s | Texture fillrate | 165.8 GTexel/s |
5.259 TFLOPS (1:1) | FP16 (half) performance | 82.88 GFLOPS (1:64) |
5.259 TFLOPS | FP32 (float) performance | 5.304 TFLOPS |
328.7 GFLOPS (1:16) | FP64 (double) performance | 165.8 GFLOPS (1:32) |
Clock Speeds
1168 MHz | Base Clock | 1202 MHz |
1284 MHz | Boost Clock | 1480 MHz |
1750 MHz 7 Gbps effective | Memory Clock | 1901 MHz 7.6 Gbps effective |
Render Config
2048 | Shading Units | 1792 |
128 | TMUs | 112 |
32 | ROPs | 64 |
16 KB (per CU) | L1 Cache | 48 KB (per SM) |
2 MB | L2 Cache | 2 MB |
Board Design
Dual-slot | Slot Width | Single-slot |
241 mm 9.5 inches | Length | 241 mm 9.5 inches |
150 W | Thermal design power (TDP) | 105 W |
450 W | Suggested PSU | 300 W |
1x DVI 1x HDMI 3x DisplayPort | Display Connectors | 4x DisplayPort |
1x 8-pin | Power Connectors | 1x 6-pin |
C940, D000 | Board Number | PG410 SKU 501 |
API support
12 (12_0) | DirectX | 12 (12_1) |
4.6 | OpenGL | 4.6 |
2.1 | OpenCL | 3.0 |
1.2 | Vulkan | 1.2 |
6.4 | Shader Model | 6.4 |