NVIDIA Quadro M520 Mobile vs AMD Radeon R5 M240 Rebrand
What is the difference between NVIDIA Quadro M520 Mobile and AMD Radeon R5 M240 Rebrand. Find out which graphics card has better performance.
Graphics Processor (GPU)
GM108 | GPU Name | Mars |
Maxwell | Architecture | GCN 1.0 |
TSMC | Foundry | TSMC |
28 nm | Process Size | 28 nm |
unknown | Transistors | 950 million |
unknown | Die Size | 77 mm² |
Graphics Card
Jan 11th, 2017 | Release Date | Jan 10th, 2014 |
Quadro Mobile (Mx200) | Family | Crystal System (R5 M200) |
Active | Production | End-of-life |
MXM-A (3.0) | Bus Interface | PCIe 3.0 x8 |
Memory
2 GB | Memory Size | 1024 MB |
GDDR5 | Memory Type | DDR3 |
64 bit | Memory Bus | 64 bit |
40.10 GB/s | Bandwidth | 14.40 GB/s |
Performance
8.328 GPixel/s | Pixel fillrate | 5.600 GPixel/s |
16.66 GTexel/s | Texture fillrate | 16.80 GTexel/s |
799.5 GFLOPS | FP32 (float) performance | 537.6 GFLOPS |
24.98 GFLOPS (1:32) | FP64 (double) performance | 33.60 GFLOPS (1:16) |
Clock Speeds
1253 MHz 5 Gbps effective | Memory Clock | 900 MHz 1800 Mbps effective |
Render Config
384 | Shading Units | 384 |
16 | TMUs | 24 |
8 | ROPs | 8 |
64 KB (per SMM) | L1 Cache | 16 KB (per CU) |
1024 KB | L2 Cache | 128 KB |
Board Design
25 W | Thermal design power (TDP) | unknown |
No outputs | Display Connectors | No outputs |
API support
12 (11_0) | DirectX | 12 (11_1) |
4.6 | OpenGL | 4.6 |
3.0 | OpenCL | 1.2 |
1.1 | Vulkan | 1.2 |
5.1 | Shader Model | 5.1 |