AMD Radeon HD 8730M vs NVIDIA Quadro M520 Mobile
What is the difference between AMD Radeon HD 8730M and NVIDIA Quadro M520 Mobile. Find out which graphics card has better performance.
Graphics Processor (GPU)
Mars | GPU Name | GM108 |
GCN 1.0 | Architecture | Maxwell |
TSMC | Foundry | TSMC |
28 nm | Process Size | 28 nm |
950 million | Transistors | unknown |
77 mm² | Die Size | unknown |
Graphics Card
Apr 1st, 2013 | Release Date | Jan 11th, 2017 |
Solar System (HD 8700M) | Family | Quadro Mobile (Mx200) |
End-of-life | Production | Active |
PCIe 3.0 x8 | Bus Interface | MXM-A (3.0) |
Memory
2 GB | Memory Size | 2 GB |
DDR3 | Memory Type | GDDR5 |
128 bit | Memory Bus | 64 bit |
28.80 GB/s | Bandwidth | 40.10 GB/s |
Performance
5.600 GPixel/s | Pixel fillrate | 8.328 GPixel/s |
16.80 GTexel/s | Texture fillrate | 16.66 GTexel/s |
537.6 GFLOPS | FP32 (float) performance | 799.5 GFLOPS |
33.60 GFLOPS (1:16) | FP64 (double) performance | 24.98 GFLOPS (1:32) |
Clock Speeds
900 MHz 1800 Mbps effective | Memory Clock | 1253 MHz 5 Gbps effective |
Render Config
384 | Shading Units | 384 |
24 | TMUs | 16 |
8 | ROPs | 8 |
16 KB (per CU) | L1 Cache | 64 KB (per SMM) |
256 KB | L2 Cache | 1024 KB |
Board Design
unknown | Thermal design power (TDP) | 25 W |
No outputs | Display Connectors | No outputs |
API support
12 (11_1) | DirectX | 12 (11_0) |
4.6 | OpenGL | 4.6 |
1.2 | OpenCL | 3.0 |
1.2 | Vulkan | 1.1 |
5.1 | Shader Model | 5.1 |