Intel Xeon Phi SE10X vs NVIDIA Quadro K4100M
What is the difference between Intel Xeon Phi SE10X and NVIDIA Quadro K4100M. Find out which graphics card has better performance.
Graphics Processor (GPU)
Knights Corner | GPU Name | GK104 |
Knights | Architecture | Kepler |
Intel | Foundry | TSMC |
22 nm | Process Size | 28 nm |
5,000 million | Transistors | 3,540 million |
350 mm² | Die Size | 294 mm² |
Graphics Card
Nov 12th, 2012 | Release Date | Jul 23rd, 2013 |
Knights Corner | Family | Quadro Mobile (Kx100M) |
End-of-life | Production | End-of-life |
PCIe 3.0 x16 | Bus Interface | MXM-B (3.0) |
Memory
8 GB | Memory Size | 4 GB |
GDDR5 | Memory Type | GDDR5 |
512 bit | Memory Bus | 256 bit |
352.0 GB/s | Bandwidth | 102.4 GB/s |
Performance
67.10 GPixel/s | Pixel fillrate | 16.94 GPixel/s |
67.10 GTexel/s | Texture fillrate | 67.78 GTexel/s |
536.8 GFLOPS | FP32 (float) performance | 1.627 TFLOPS |
Clock Speeds
1375 MHz 5.5 Gbps effective | Memory Clock | 800 MHz 3.2 Gbps effective |
1100 MHz | GPU Clock | 706 MHz |
Render Config
244 | Shading Units | 1152 |
61 | TMUs | 96 |
61 | ROPs | 32 |
Board Design
Dual-slot | Slot Width | MXM Module |
300 W | Thermal design power (TDP) | 100 W |
No outputs | Display Connectors | No outputs |
API support
11.1 | DirectX | 12 (11_0) |
4.3 | OpenGL | 4.6 |
1.2 | OpenCL | 3.0 |
N/A | Vulkan | 1.1 |
5.0 | Shader Model | 5.1 |