NVIDIA Quadro K3000M vs NVIDIA Quadro M1000M
What is the difference between NVIDIA Quadro K3000M and NVIDIA Quadro M1000M. Find out which graphics card has better performance.
Benchmarks
567 | 3DMark Time Spy | 1101 |
1910 | 3DMark Fire Strike | 3398 |
951 | 3DMark Fire Strike Extreme | 1697 |
3942 | 3DMark Wild Life | 7219 |
6816 | 3DMark Night Raid | 11805 |
Graphics Processor (GPU)
GK104 | GPU Name | GM107 |
N14E-Q1-A2 | Model number | N16P-Q1-A2 |
Kepler | Architecture | Maxwell |
TSMC | Foundry | TSMC |
28 nm | Process Size | 28 nm |
3,540 million | Transistors | 1,870 million |
294 mm² | Die Size | 148 mm² |
Graphics Card
Jun 1st, 2012 | Release Date | Aug 18th, 2015 |
Quadro Mobile (Kx000M) | Family | Quadro Mobile (Mx000M) |
End-of-life | Production | Active |
MXM-B (3.0) | Bus Interface | MXM-A (3.0) |
Memory
2 GB | Memory Size | 2 GB |
GDDR5 | Memory Type | GDDR5 |
256 bit | Memory Bus | 128 bit |
89.60 GB/s | Bandwidth | 80.19 GB/s |
Performance
7.848 GPixel/s | Pixel fillrate | 15.89 GPixel/s |
31.39 GTexel/s | Texture fillrate | 31.78 GTexel/s |
753.4 GFLOPS | FP32 (float) performance | 1,017 GFLOPS |
31.39 GFLOPS (1:24) | FP64 (double) performance | 31.78 GFLOPS (1:32) |
Clock Speeds
700 MHz 2.8 Gbps effective | Memory Clock | 1253 MHz 5 Gbps effective |
654 MHz | GPU Clock | 993 MHz |
Render Config
576 | Shading Units | 512 |
48 | TMUs | 32 |
32 | ROPs | 16 |
16 KB (per SMX) | L1 Cache | 64 KB (per SMM) |
512 KB | L2 Cache | 2 MB |
Board Design
MXM Module | Slot Width | MXM Module |
75 W | Thermal design power (TDP) | 40 W |
No outputs | Display Connectors | No outputs |
API support
12 (11_0) | DirectX | 12 (11_0) |
4.6 | OpenGL | 4.6 |
3.0 | OpenCL | 3.0 |
1.1 | Vulkan | 1.1 |
5.1 | Shader Model | 5.1 |
3.0 | CUDA | 5.0 |