NVIDIA Quadro 5000M vs NVIDIA Quadro M520 Mobile
What is the difference between NVIDIA Quadro 5000M and NVIDIA Quadro M520 Mobile. Find out which graphics card has better performance.
Graphics Processor (GPU)
GF100 | GPU Name | GM108 |
Fermi | Architecture | Maxwell |
TSMC | Foundry | TSMC |
40 nm | Process Size | 28 nm |
3,100 million | Transistors | unknown |
529 mm² | Die Size | unknown |
Graphics Card
Jul 27th, 2010 | Release Date | Jan 11th, 2017 |
Quadro Mobile (x000M) | Family | Quadro Mobile (Mx200) |
End-of-life | Production | Active |
MXM-B (3.0) | Bus Interface | MXM-A (3.0) |
Memory
1792 MB | Memory Size | 2 GB |
GDDR5 | Memory Type | GDDR5 |
256 bit | Memory Bus | 64 bit |
76.80 GB/s | Bandwidth | 40.10 GB/s |
Performance
8.100 GPixel/s | Pixel fillrate | 8.328 GPixel/s |
16.20 GTexel/s | Texture fillrate | 16.66 GTexel/s |
518.4 GFLOPS | FP32 (float) performance | 799.5 GFLOPS |
Clock Speeds
600 MHz 2.4 Gbps effective | Memory Clock | 1253 MHz 5 Gbps effective |
405 MHz | GPU Clock | 1041 MHz |
Render Config
320 | Shading Units | 384 |
40 | TMUs | 16 |
32 | ROPs | 8 |
64 KB (per SM) | L1 Cache | 64 KB (per SMM) |
512 KB | L2 Cache | 1024 KB |
Board Design
MXM Module | Slot Width | MXM Module |
100 W | Thermal design power (TDP) | 25 W |
No outputs | Display Connectors | No outputs |
API support
12 (11_0) | DirectX | 12 (11_0) |
4.6 | OpenGL | 4.6 |
1.1 | OpenCL | 3.0 |
N/A | Vulkan | 1.1 |
5.1 | Shader Model | 5.1 |
2.0 | CUDA | 5.0 |