Sony Playstation GPU 350nm vs ATI Radeon IGP 320M
What is the difference between Sony Playstation GPU 350nm and ATI Radeon IGP 320M. Find out which graphics card has better performance.
Graphics Processor (GPU)
GTE-2 | GPU Name | RS100 |
350 nm | Process Size | 180 nm |
1 million | Transistors | 30 million |
128 mm² | Die Size | 73 mm² |
Graphics Card
Nov 13th, 1997 | Release Date | Oct 5th, 2002 |
Console GPU (Sony) | Family | Radeon IGP (300M) |
End-of-life | Production | End-of-life |
Memory
1 MB | Memory Size | System Shared |
SGRAM | Memory Type | System Shared |
32 bit | Memory Bus | System Shared |
132.0 MB/s | Bandwidth | System Dependent |
Performance
53.00 MPixel/s | Pixel fillrate | 160.0 MPixel/s |
159.0 MTexel/s | Texture fillrate | 160.0 MTexel/s |
Clock Speeds
33 MHz | Memory Clock | System Shared |
53 MHz | GPU Clock | 160 MHz |
Render Config
3 | TMUs | 1 |
1 | ROPs | 1 |
2 | Pixel Shaders | 1 |
1 | Vertex Shaders | N/A |
Board Design
10 W | Thermal design power (TDP) | unknown |
No outputs | Display Connectors | No outputs |
API support
N/A | DirectX | 7.0 |
N/A | OpenGL | 1.4 |
N/A | OpenCL | N/A |
N/A | Vulkan | N/A |