NVIDIA Quadro FX Go700 vs Sony Playstation 2 GPU 250nm
What is the difference between NVIDIA Quadro FX Go700 and Sony Playstation 2 GPU 250nm. Find out which graphics card has better performance.
Graphics Processor (GPU)
NV31 | GPU Name | GS-250nm |
Go700 | Model number | CXD2934GB |
TSMC | Foundry | Sony |
130 nm | Process Size | 250 nm |
80 million | Transistors | 54 million |
121 mm² | Die Size | 279 mm² |
Graphics Card
Jun 25th, 2003 | Release Date | Mar 4th, 2000 |
Quadro FX Go | Family | Console GPU (Sony) |
End-of-life | Production | End-of-life |
Memory
128 MB | Memory Size | 4 MB |
DDR | Memory Type | eDRAM |
128 bit | Memory Bus | 2560 bit |
9.440 GB/s | Bandwidth | 48.00 GB/s |
Performance
1.180 GPixel/s | Pixel fillrate | 2.352 GPixel/s |
221.3 MVertices/s | Vertex fillrate | 73.50 MVertices/s |
1.180 GTexel/s | Texture fillrate | 1.176 GTexel/s |
Clock Speeds
295 MHz 590 Mbps effective | Memory Clock | 150 MHz |
295 MHz | GPU Clock | 147 MHz |
Render Config
4 | TMUs | 8 |
4 | ROPs | 16 |
4 | Pixel Shaders | 16 |
3 | Vertex Shaders | 2 |
Board Design
unknown | Thermal design power (TDP) | 79 W |
No outputs | Display Connectors | No outputs |
API support
9.0a | DirectX | N/A |
2.0 | OpenGL | N/A |
N/A | OpenCL | N/A |
N/A | Vulkan | N/A |
2.0a | Pixel Shader | N/A |
2.0a | Vertex Shader | N/A |