Matrox Parhelia DL256 vs NVIDIA Quadro FX 2000
What is the difference between Matrox Parhelia DL256 and NVIDIA Quadro FX 2000. Find out which graphics card has better performance.
Graphics Processor (GPU)
Parhelia-512 | GPU Name | NV30 |
Parhelia | Architecture | Rankine |
UMC | Foundry | TSMC |
150 nm | Process Size | 130 nm |
80 million | Transistors | 125 million |
174 mm² | Die Size | 199 mm² |
Graphics Card
2001 | Release Date | Jan 21st, 2003 |
Parhelia | Family | Quadro FX (x000) |
End-of-life | Production | End-of-life |
PCI-X | Bus Interface | AGP 8x |
Memory
256 MB | Memory Size | 128 MB |
DDR | Memory Type | DDR2 |
64 bit | Memory Bus | 128 bit |
4.000 GB/s | Bandwidth | 12.80 GB/s |
Performance
800.0 MPixel/s | Pixel fillrate | 1.600 GPixel/s |
200.0 MVertices/s | Vertex fillrate | 200.0 MVertices/s |
3.200 GTexel/s | Texture fillrate | 3.200 GTexel/s |
Clock Speeds
250 MHz 500 Mbps effective | Memory Clock | 400 MHz 800 Mbps effective |
200 MHz | GPU Clock | 400 MHz |
Render Config
16 | TMUs | 8 |
4 | ROPs | 4 |
4 | Pixel Shaders | 4 |
4 | Vertex Shaders | 2 |
Board Design
Single-slot | Slot Width | Single-slot |
190 mm 7.5 inches | Length | 229 mm 9 inches |
unknown | Thermal design power (TDP) | unknown |
200 W | Suggested PSU | 200 W |
2x LFH60 | Display Connectors | 2x DVI 1x S-Video |
None | Power Connectors | 1x Molex |
API support
8.1 | DirectX | 9.0a |
1.3 | OpenGL | 1.5 (2.1) |
N/A | OpenCL | N/A |
N/A | Vulkan | N/A |
1.3 | Pixel Shader | 2.0a |
2.0 | Vertex Shader | 2.0a |