NVIDIA GeForce GTX 1650 Ti Max-Q: GPU Specs & Benchmarks
The GeForce GTX 1650 Ti Max-Q is a graphics card by NVIDIA, built on the 12 nm process and based on the TU117 graphics processor (GPU). The video card specifications and performance tests (benchmarks) are listed below.
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Benchmarks
- PassMark G3D
- 6244
- PassMark G2D
- 335
- 3DMark Time Spy
- 3258
- 3DMark Time Spy Extreme
- 1506
- 3DMark Fire Strike
- 7769
- 3DMark Fire Strike Extreme
- 3797
- 3DMark Fire Strike Ultra
- 1813
- 3DMark Wild Life
- 18939
- 3DMark Wild Life Extreme
- 6503
- 3DMark Night Raid
- 22025
Graphics Processor (GPU)
- GPU Name
- TU117
- Model number
- N18P-G62
- Architecture
- Turing
- Foundry
- TSMC
- Process Size
- 12 nm
- Transistors
- 4,700 million
- Die Size
- 200 mm²
Graphics Card
- Release Date
- Apr 2nd, 2020
- Family
- GeForce 16 Mobile
- Production
- Active
- Predecessor
- GeForce 10 Mobile
- Bus Interface
- PCIe 3.0 x16
Memory
- Memory Size
- 4 GB
- Memory Type
- GDDR6
- Memory Bus
- 128 bit
- Bandwidth
- 160.0 GB/s
Performance
- Pixel fillrate
- 38.40 GPixel/s
- Texture fillrate
- 76.80 GTexel/s
- FP16 (half) performance
- 4.915 TFLOPS (2:1)
- FP32 (float) performance
- 2.458 TFLOPS
- FP64 (double) performance
- 76.80 GFLOPS (1:32)
Clock Speeds
- Base Clock
- 1035 MHz
- Boost Clock
- 1200 MHz
- Memory Clock
- 1250 MHz
10 Gbps effective
Render Config
- Shading Units
- 1024
- TMUs
- 64
- ROPs
- 32
- L1 Cache
- 64 KB (per SM)
- L2 Cache
- 1024 KB
- SM Count
- 16
Board Design
- Thermal design power (TDP)
- 50 W
- Display Connectors
- No outputs
- Power Connectors
- None
- Board Number
- E4904 SKU 11
API support
- DirectX
- 12 (12_1)
- OpenGL
- 4.6
- OpenCL
- 3.0
- Vulkan
- 1.2
- Shader Model
- 6.6
- CUDA
- 7.5