ATI Mobility Radeon 9600 PRO Turbo vs NVIDIA Tegra 4i GPU
What is the difference between ATI Mobility Radeon 9600 PRO Turbo and NVIDIA Tegra 4i GPU. Find out which graphics card has better performance.
Graphics Processor (GPU)
M10 | GPU Name | Wayne |
Rage 8 | Architecture | VLIW Vec4 |
TSMC | Foundry | TSMC |
130 nm | Process Size | 28 nm |
76 million | Transistors | 11 million |
92 mm² | Die Size | 85 mm² |
Graphics Card
Feb 13th, 2004 | Release Date | Feb 19th, 2013 |
M1x (Mobility 9000) | Family | Tegra |
End-of-life | Production | End-of-life |
AGP 8x | Bus Interface | IGP |
Memory
128 MB | Memory Size | System Shared |
DDR | Memory Type | System Shared |
128 bit | Memory Bus | System Shared |
7.776 GB/s | Bandwidth | System Dependent |
Performance
1.348 GPixel/s | Pixel fillrate | 1.320 GPixel/s |
168.5 MVertices/s | Vertex fillrate | 1.980 GVertices/s |
1.348 GTexel/s | Texture fillrate | 1.320 GTexel/s |
Clock Speeds
243 MHz 486 Mbps effective | Memory Clock | System Shared |
337 MHz | GPU Clock | 660 MHz |
Render Config
4 | TMUs | 2 |
4 | ROPs | 2 |
4 | Pixel Shaders | 48 |
2 | Vertex Shaders | 12 |
Board Design
unknown | Thermal design power (TDP) | 20 W |
No outputs | Display Connectors | No outputs |
API support
9.0 (9_0) | DirectX | N/A |
2.0 | OpenGL | ES 3.0 |
N/A | OpenCL | N/A |
N/A | Vulkan | N/A |
2.0 | Pixel Shader | N/A |
2.0 | Vertex Shader | N/A |