ATI Mobility Radeon 9550 vs ATI Radeon X1050 AGP
What is the difference between ATI Mobility Radeon 9550 and ATI Radeon X1050 AGP. Find out which graphics card has better performance.
Graphics Processor (GPU)
M12 | GPU Name | RV360 |
Rage 9 | Architecture | Rage 9 |
TSMC | Foundry | TSMC |
130 nm | Process Size | 130 nm |
76 million | Transistors | 60 million |
92 mm² | Die Size | 76 mm² |
Graphics Card
Jun 1st, 2004 | Release Date | Nov 25th, 2007 |
M1x (Mobility 9000) | Family | Radeon R300 (X1050) |
End-of-life | Production | End-of-life |
M9 | Predecessor | Radeon R200 |
AGP 4x | Bus Interface | AGP 8x |
Memory
64 MB | Memory Size | 128 MB |
DDR | Memory Type | DDR |
64 bit | Memory Bus | 128 bit |
3.888 GB/s | Bandwidth | 6.496 GB/s |
Performance
1.000 GPixel/s | Pixel fillrate | 1.000 GPixel/s |
125.0 MVertices/s | Vertex fillrate | 125.0 MVertices/s |
1.000 GTexel/s | Texture fillrate | 1.000 GTexel/s |
Clock Speeds
243 MHz 486 Mbps effective | Memory Clock | 203 MHz 406 Mbps effective |
250 MHz | GPU Clock | 250 MHz |
Render Config
4 | TMUs | 4 |
4 | ROPs | 4 |
4 | Pixel Shaders | 4 |
2 | Vertex Shaders | 2 |
Board Design
unknown | Thermal design power (TDP) | 24 W |
No outputs | Display Connectors | 1x DVI 1x VGA 1x S-Video |
API support
9.0 | DirectX | 9.0 (9_0) |
2.0 | OpenGL | 2.0 |
N/A | OpenCL | N/A |
N/A | Vulkan | N/A |
2.0 | Pixel Shader | 2.0 |
2.0 | Vertex Shader | 2.0 |