NVIDIA Riva TNT2 M64 vs Matrox Millennium G550
What is the difference between NVIDIA Riva TNT2 M64 and Matrox Millennium G550. Find out which graphics card has better performance.
Graphics Processor (GPU)
NV5B | GPU Name | Condor |
Riva TNT2 | Model number | MGA-G550-B |
Fahrenheit | Architecture | G500 |
TSMC | Foundry | UMC |
250 nm | Process Size | 180 nm |
15 million | Transistors | 10 million |
90 mm² | Die Size | unknown |
Graphics Card
Oct 12th, 1999 | Release Date | Nov 26th, 2001 |
TNT2 | Family | G Series (G5xx) |
End-of-life | Production | End-of-life |
AGP 4x | Bus Interface | AGP 4x |
Memory
16 MB | Memory Size | 32 MB |
SDR | Memory Type | DDR |
64 bit | Memory Bus | 64 bit |
1.144 GB/s | Bandwidth | 2.656 GB/s |
Performance
250.0 MPixel/s | Pixel fillrate | 250.0 MPixel/s |
250.0 MTexel/s | Texture fillrate | 250.0 MTexel/s |
Clock Speeds
143 MHz | Memory Clock | 166 MHz 332 Mbps effective |
125 MHz | GPU Clock | 125 MHz |
Render Config
2 | TMUs | 2 |
2 | ROPs | 2 |
2 | Pixel Shaders | 2 |
N/A | Vertex Shaders | 1 |
Board Design
Single-slot | Slot Width | Single-slot |
unknown | Thermal design power (TDP) | unknown |
200 W | Suggested PSU | 200 W |
1x VGA | Display Connectors | 1x DVI 1x VGA |
API support
6.0 | DirectX | 8.0 |
1.2 | OpenGL | 1.5 |
N/A | OpenCL | N/A |
N/A | Vulkan | N/A |
N/A | Pixel Shader | 1.3 |
N/A | Vertex Shader | 2.0 |