NVIDIA Riva 128ZX vs Matrox Millennium G200
What is the difference between NVIDIA Riva 128ZX and Matrox Millennium G200. Find out which graphics card has better performance.
Graphics Processor (GPU)
NV3 | GPU Name | Eclipse |
RIVA 128ZX | Model number | MGA-G200A-B |
ST | Foundry | UMC |
350 nm | Process Size | 350 nm |
4 million | Transistors | 10 million |
90 mm² | Die Size | unknown |
Graphics Card
Feb 23rd, 1998 | Release Date | 1998 |
Riva | Family | G Series (G2xx) |
End-of-life | Production | End-of-life |
AGP 2x | Bus Interface | PCI |
Memory
8 MB | Memory Size | 8 MB |
SDR | Memory Type | SGR |
128 bit | Memory Bus | 64 bit |
1.600 GB/s | Bandwidth | 1.144 GB/s |
Performance
100.0 MPixel/s | Pixel fillrate | 84.00 MPixel/s |
100.0 MTexel/s | Texture fillrate | 84.00 MTexel/s |
Clock Speeds
100 MHz | Memory Clock | 143 MHz |
100 MHz | GPU Clock | 84 MHz |
Render Config
1 | TMUs | 1 |
1 | ROPs | 1 |
1 | Pixel Shaders | 1 |
N/A | Vertex Shaders | 1 |
Board Design
Single-slot | Slot Width | Single-slot |
unknown | Thermal design power (TDP) | unknown |
200 W | Suggested PSU | 200 W |
1x VGA | Display Connectors | 1x DVI 1x VGA |
None | Power Connectors | None |
API support
5.0 | DirectX | 5.0 |
1.0 | OpenGL | None |
N/A | OpenCL | None |
N/A | Vulkan | N/A |
N/A | Pixel Shader | None |
N/A | Vertex Shader | None |