ATI Mobility FireGL V3100 vs Matrox Millenium P650
What is the difference between ATI Mobility FireGL V3100 and Matrox Millenium P650. Find out which graphics card has better performance.
Graphics Processor (GPU)
M22 | GPU Name | Parhelia-LX |
Rage 9 | Architecture | Parhelia |
TSMC | Foundry | UMC |
110 nm | Process Size | 150 nm |
107 million | Transistors | 80 million |
74 mm² | Die Size | unknown |
Graphics Card
Jun 1st, 2004 | Release Date | Jan 2nd, 2002 |
Mobility FireGL (V3xxx) | Family | Parhelia |
End-of-life | Production | End-of-life |
PCIe 1.0 x16 | Bus Interface | AGP 8x |
Memory
128 MB | Memory Size | 128 MB |
DDR | Memory Type | DDR |
128 bit | Memory Bus | 128 bit |
6.400 GB/s | Bandwidth | 7.360 GB/s |
Performance
1.400 GPixel/s | Pixel fillrate | 380.0 MPixel/s |
175.0 MVertices/s | Vertex fillrate | 95.00 MVertices/s |
1.400 GTexel/s | Texture fillrate | 1.520 GTexel/s |
Clock Speeds
200 MHz 400 Mbps effective | Memory Clock | 230 MHz 460 Mbps effective |
350 MHz | GPU Clock | 190 MHz |
Render Config
4 | TMUs | 8 |
4 | ROPs | 2 |
4 | Pixel Shaders | 2 |
2 | Vertex Shaders | 2 |
Board Design
unknown | Thermal design power (TDP) | unknown |
No outputs | Display Connectors | 2x DVI |
API support
9.0b | DirectX | 8.1 |
2.0 | OpenGL | 1.3 |
N/A | OpenCL | N/A |
N/A | Vulkan | N/A |
2.0b | Pixel Shader | 1.3 |
2.0b | Vertex Shader | 2.0 |