Intel HD Graphics P3000 vs NVIDIA Quadro M520 Mobile
What is the difference between Intel HD Graphics P3000 and NVIDIA Quadro M520 Mobile. Find out which graphics card has better performance.
Benchmarks
294 | PassMark G3D | 2034 |
134 | PassMark G2D | 244 |
Graphics Processor (GPU)
Sandy Bridge GT2 | GPU Name | GM108 |
Generation 6.0 | Architecture | Maxwell |
Intel | Foundry | TSMC |
32 nm | Process Size | 28 nm |
624 million | Transistors | unknown |
149 mm² | Die Size | unknown |
Graphics Card
Feb 1st, 2011 | Release Date | Jan 11th, 2017 |
HD Graphics-W (Sandy Bridge) | Family | Quadro Mobile (Mx200) |
End-of-life | Production | Active |
Ring Bus | Bus Interface | MXM-A (3.0) |
Memory
System Shared | Memory Size | 2 GB |
System Shared | Memory Type | GDDR5 |
System Shared | Memory Bus | 64 bit |
System Dependent | Bandwidth | 40.10 GB/s |
Performance
2.700 GPixel/s | Pixel fillrate | 8.328 GPixel/s |
16.20 GTexel/s | Texture fillrate | 16.66 GTexel/s |
259.2 GFLOPS | FP32 (float) performance | 799.5 GFLOPS |
Clock Speeds
System Shared | Memory Clock | 1253 MHz 5 Gbps effective |
Render Config
96 | Shading Units | 384 |
12 | TMUs | 16 |
2 | ROPs | 8 |
Board Design
IGP | Slot Width | MXM Module |
unknown | Thermal design power (TDP) | 25 W |
No outputs | Display Connectors | No outputs |
API support
11.1 (10_1) | DirectX | 12 (11_0) |
3.1 | OpenGL | 4.6 |
N/A | OpenCL | 3.0 |
N/A | Vulkan | 1.1 |
4.1 | Shader Model | 5.1 |