Intel HD Graphics 4200 vs NVIDIA Quadro M520 Mobile
What is the difference between Intel HD Graphics 4200 and NVIDIA Quadro M520 Mobile. Find out which graphics card has better performance.
Graphics Processor (GPU)
Haswell GT2 | GPU Name | GM108 |
Generation 7.5 | Architecture | Maxwell |
Intel | Foundry | TSMC |
22 nm | Process Size | 28 nm |
unknown | Transistors | unknown |
unknown | Die Size | unknown |
Graphics Card
Sep 2nd, 2013 | Release Date | Jan 11th, 2017 |
HD Graphics-M (Haswell) | Family | Quadro Mobile (Mx200) |
End-of-life | Production | Active |
Ring Bus | Bus Interface | MXM-A (3.0) |
Memory
System Shared | Memory Size | 2 GB |
System Shared | Memory Type | GDDR5 |
System Shared | Memory Bus | 64 bit |
System Dependent | Bandwidth | 40.10 GB/s |
Performance
1.700 GPixel/s | Pixel fillrate | 8.328 GPixel/s |
17.00 GTexel/s | Texture fillrate | 16.66 GTexel/s |
272.0 GFLOPS | FP32 (float) performance | 799.5 GFLOPS |
68.00 GFLOPS (1:4) | FP64 (double) performance | 24.98 GFLOPS (1:32) |
Clock Speeds
System Shared | Memory Clock | 1253 MHz 5 Gbps effective |
Render Config
160 | Shading Units | 384 |
20 | TMUs | 16 |
2 | ROPs | 8 |
Board Design
IGP | Slot Width | MXM Module |
4 W | Thermal design power (TDP) | 25 W |
No outputs | Display Connectors | No outputs |
API support
12 (11_1) | DirectX | 12 (11_0) |
4.3 | OpenGL | 4.6 |
1.2 | OpenCL | 3.0 |
1.0 | Vulkan | 1.1 |
5.1 | Shader Model | 5.1 |