Matrox QID PRO vs NVIDIA GeForce4 Ti 4200
What is the difference between Matrox QID PRO and NVIDIA GeForce4 Ti 4200. Find out which graphics card has better performance.
Graphics Processor (GPU)
MP-A4 | GPU Name | NV25 |
MP | Architecture | Kelvin |
UMC | Foundry | TSMC |
0 nm | Process Size | 150 nm |
unknown | Transistors | 63 million |
unknown | Die Size | 142 mm² |
Graphics Card
Dec 17th, 2004 | Release Date | Feb 6th, 2002 |
QID | Family | GeForce 4 Ti |
End-of-life | Production | End-of-life |
PCI-X | Bus Interface | AGP 4x |
Memory
256 MB | Memory Size | 64 MB |
DDR | Memory Type | DDR |
64 bit | Memory Bus | 128 bit |
4.800 GB/s | Bandwidth | 8.000 GB/s |
Performance
500.0 MPixel/s | Pixel fillrate | 1.000 GPixel/s |
125.0 MVertices/s | Vertex fillrate | 125.0 MVertices/s |
2.000 GTexel/s | Texture fillrate | 2.000 GTexel/s |
Clock Speeds
300 MHz 600 Mbps effective | Memory Clock | 250 MHz 500 Mbps effective |
250 MHz | GPU Clock | 250 MHz |
Render Config
8 | TMUs | 8 |
2 | ROPs | 4 |
2 | Pixel Shaders | 4 |
2 | Vertex Shaders | 2 |
Board Design
Single-slot | Slot Width | Single-slot |
unknown | Thermal design power (TDP) | unknown |
200 W | Suggested PSU | 200 W |
2x LFH60 | Display Connectors | 2x VGA 1x S-Video |
None | Power Connectors | None |
API support
8.1 | DirectX | 8.1 |
1.5 | OpenGL | 1.5 |
N/A | OpenCL | N/A |
N/A | Vulkan | N/A |
1.3 | Pixel Shader | 1.3 |
2.0 | Vertex Shader | 1.1 |