NVIDIA GeForce3 vs ATI Radeon Xpress 1250 IGP
What is the difference between NVIDIA GeForce3 and ATI Radeon Xpress 1250 IGP. Find out which graphics card has better performance.
Graphics Processor (GPU)
NV20 | GPU Name | RS690 |
Kelvin | Architecture | R400 |
150 nm | Process Size | 80 nm |
57 million | Transistors | 120 million |
128 mm² | Die Size | 73 mm² |
Graphics Card
Feb 27th, 2001 | Release Date | Feb 28th, 2007 |
GeForce 3 | Family | Radeon IGP (1200) |
End-of-life | Production | End-of-life |
AGP 4x | Bus Interface | PCIe 1.0 x16 |
Memory
64 MB | Memory Size | System Shared |
DDR | Memory Type | System Shared |
128 bit | Memory Bus | System Shared |
7.360 GB/s | Bandwidth | System Dependent |
Performance
800.0 MPixel/s | Pixel fillrate | 1.600 GPixel/s |
50.00 MVertices/s | Vertex fillrate | 200.0 MVertices/s |
1.600 GTexel/s | Texture fillrate | 1.600 GTexel/s |
Clock Speeds
230 MHz 460 Mbps effective | Memory Clock | System Shared |
200 MHz | GPU Clock | 400 MHz |
Render Config
8 | TMUs | 4 |
4 | ROPs | 4 |
4 | Pixel Shaders | 4 |
1 | Vertex Shaders | 2 |
Board Design
Single-slot | Slot Width | IGP |
unknown | Thermal design power (TDP) | unknown |
1x VGA 1x DB13W3 | Display Connectors | No outputs |
API support
8.1 | DirectX | 9.0b (9_2) |
1.5 | OpenGL | 2.0 |
N/A | OpenCL | N/A |
N/A | Vulkan | N/A |
1.1 | Pixel Shader | 2.0b |
1.1 | Vertex Shader | 2.0b |