NVIDIA GeForce RTX 3080 Ti vs NVIDIA TITAN RTX
What is the difference between NVIDIA GeForce RTX 3080 Ti and NVIDIA TITAN RTX. Find out which graphics card has better performance.
Benchmarks
26758 | PassMark G3D | 19871 |
1042 | PassMark G2D | 844 |
Graphics Processor (GPU)
GA102 | GPU Name | TU102 |
GA102-225-A1 | Model number | TU102-400-A1 |
Ampere | Architecture | Turing |
Samsung | Foundry | TSMC |
8 nm | Process Size | 12 nm |
28,300 million | Transistors | 18,600 million |
628 mm² | Die Size | 754 mm² |
Graphics Card
May 31st, 2021 | Release Date | Dec 18th, 2018 |
GeForce 30 | Family | GeForce 20 |
Active | Production | Active |
1,199 USD | Launch Price | 2,499 USD |
GeForce 20 | Predecessor | GeForce 10 |
PCIe 4.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
12 GB | Memory Size | 24 GB |
GDDR6X | Memory Type | GDDR6 |
384 bit | Memory Bus | 384 bit |
912.4 GB/s | Bandwidth | 672.0 GB/s |
Performance
186.5 GPixel/s | Pixel fillrate | 169.9 GPixel/s |
532.8 GTexel/s | Texture fillrate | 509.8 GTexel/s |
34.10 TFLOPS (1:1) | FP16 (half) performance | 32.62 TFLOPS (2:1) |
34.10 TFLOPS | FP32 (float) performance | 16.31 TFLOPS |
532.8 GFLOPS (1:64) | FP64 (double) performance | 509.8 GFLOPS (1:32) |
Clock Speeds
1365 MHz | Base Clock | 1350 MHz |
1665 MHz | Boost Clock | 1770 MHz |
1188 MHz 19 Gbps effective | Memory Clock | 1750 MHz 14 Gbps effective |
Render Config
10240 | Shading Units | 4608 |
320 | TMUs | 288 |
112 | ROPs | 96 |
80 | RT Cores | 72 |
128 KB (per SM) | L1 Cache | 64 KB (per SM) |
6 MB | L2 Cache | 6 MB |
80 | SM Count | 72 |
320 | Tensor Cores | 576 |
Board Design
Dual-slot | Slot Width | Dual-slot |
285 mm 11.2 inches | Length | 267 mm 10.5 inches |
112 mm 4.4 inches | Width | 116 mm 4.6 inches |
40 mm 1.6 inches | Height | 35 mm 1.4 inches |
350 W | Thermal design power (TDP) | 280 W |
750 W | Suggested PSU | 600 W |
1x HDMI 3x DisplayPort | Display Connectors | 1x HDMI 3x DisplayPort 1x USB Type-C |
1x 12-pin | Power Connectors | 2x 8-pin |
PG132 SKU 18 | Board Number | PG150 SKU 0 |
API support
12 Ultimate (12_2) | DirectX | 12 Ultimate (12_2) |
4.6 | OpenGL | 4.6 |
3.0 | OpenCL | 3.0 |
1.2 | Vulkan | 1.2 |
6.6 | Shader Model | 6.6 |
8.6 | CUDA | 7.5 |