NVIDIA GeForce RTX 3060 Mobile vs AMD Radeon RX 580 2048SP
What is the difference between NVIDIA GeForce RTX 3060 Mobile and AMD Radeon RX 580 2048SP. Find out which graphics card has better performance.
Benchmarks
12236 | PassMark G3D | 7828 |
539 | PassMark G2D | 662 |
Graphics Processor (GPU)
GA106 | GPU Name | Polaris 20 |
Ampere | Architecture | GCN 4.0 |
Samsung | Foundry | GlobalFoundries |
8 nm | Process Size | 14 nm |
13,250 million | Transistors | 5,700 million |
276 mm² | Die Size | 232 mm² |
Graphics Card
Jan 12th, 2021 | Release Date | Oct 15th, 2018 |
GeForce 30 Mobile | Family | Polaris (RX 500) |
Active | Production | Active |
GeForce 20 Mobile | Predecessor | Arctic Islands |
PCIe 4.0 x16 | Bus Interface | PCIe 3.0 x16 |
Memory
6 GB | Memory Size | 4 GB |
GDDR6 | Memory Type | GDDR5 |
192 bit | Memory Bus | 256 bit |
336.0 GB/s | Bandwidth | 224.0 GB/s |
Performance
68.40 GPixel/s | Pixel fillrate | 41.09 GPixel/s |
171.0 GTexel/s | Texture fillrate | 164.4 GTexel/s |
10.94 TFLOPS (1:1) | FP16 (half) performance | 5.259 TFLOPS (1:1) |
10.94 TFLOPS | FP32 (float) performance | 5.259 TFLOPS |
171.0 GFLOPS (1:64) | FP64 (double) performance | 328.7 GFLOPS (1:16) |
Clock Speeds
900 MHz | Base Clock | 1168 MHz |
1425 MHz | Boost Clock | 1284 MHz |
1750 MHz 14 Gbps effective | Memory Clock | 1750 MHz 7 Gbps effective |
Render Config
3840 | Shading Units | 2048 |
120 | TMUs | 128 |
48 | ROPs | 32 |
128 KB (per SM) | L1 Cache | 16 KB (per CU) |
3 MB | L2 Cache | 2 MB |
Board Design
80 W | Thermal design power (TDP) | 150 W |
No outputs | Display Connectors | 1x DVI 1x HDMI 3x DisplayPort |
None | Power Connectors | 1x 8-pin |
API support
12 Ultimate (12_2) | DirectX | 12 (12_0) |
4.6 | OpenGL | 4.6 |
3.0 | OpenCL | 2.1 |
1.2 | Vulkan | 1.2 |
6.6 | Shader Model | 6.4 |