NVIDIA GeForce RTX 2080 SUPER Mobile vs AMD Playstation 5 GPU
What is the difference between NVIDIA GeForce RTX 2080 SUPER Mobile and AMD Playstation 5 GPU. Find out which graphics card has better performance.
Graphics Processor (GPU)
TU104 | GPU Name | Oberon |
N18E-G3 | Model number | CXD90044GB |
Turing | Architecture | RDNA 2.0 |
TSMC | Foundry | TSMC |
12 nm | Process Size | 7 nm |
13,600 million | Transistors | unknown |
545 mm² | Die Size | 308 mm² |
Graphics Card
Apr 2nd, 2020 | Release Date | Nov 12th, 2020 |
GeForce 20 Mobile | Family | Console GPU (Sony) |
Active | Production | Active |
Memory
8 GB | Memory Size | 16 GB |
GDDR6 | Memory Type | GDDR6 |
256 bit | Memory Bus | 256 bit |
448.0 GB/s | Bandwidth | 448.0 GB/s |
Performance
99.84 GPixel/s | Pixel fillrate | 142.9 GPixel/s |
299.5 GTexel/s | Texture fillrate | 321.6 GTexel/s |
19.17 TFLOPS (2:1) | FP16 (half) performance | 20.58 TFLOPS (2:1) |
9.585 TFLOPS | FP32 (float) performance | 10.29 TFLOPS |
299.5 GFLOPS (1:32) | FP64 (double) performance | 643.1 GFLOPS (1:16) |
Clock Speeds
1750 MHz 14 Gbps effective | Memory Clock | 1750 MHz 14 Gbps effective |
Render Config
3072 | Shading Units | 2304 |
192 | TMUs | 144 |
64 | ROPs | 64 |
4 MB | L2 Cache | 4 MB |
Board Design
150 W | Thermal design power (TDP) | 180 W |
No outputs | Display Connectors | No outputs |
None | Power Connectors | None |
API support
12 Ultimate (12_2) | DirectX | N/A |
4.6 | OpenGL | 4.6 |
3.0 | OpenCL | 1.2 |
1.2 | Vulkan | 1.2 |
6.6 | Shader Model | 6.5 |