NVIDIA GeForce PCX 5750 vs ATI Mobility Radeon X600
What is the difference between NVIDIA GeForce PCX 5750 and ATI Mobility Radeon X600. Find out which graphics card has better performance.
Graphics Processor (GPU)
NV39 | GPU Name | M24 |
Rankine | Architecture | Rage 9 |
TSMC | Foundry | TSMC |
130 nm | Process Size | 130 nm |
82 million | Transistors | 75 million |
125 mm² | Die Size | 92 mm² |
Graphics Card
Feb 17th, 2004 | Release Date | Jun 1st, 2004 |
GeForce PCX | Family | M2x (Mobility X1) |
End-of-life | Production | End-of-life |
GeForce 4 Ti | Predecessor | M1x |
PCIe 1.0 x16 | Bus Interface | PCIe 1.0 x16 |
Memory
128 MB | Memory Size | 128 MB |
DDR | Memory Type | DDR |
128 bit | Memory Bus | 128 bit |
8.800 GB/s | Bandwidth | 8.000 GB/s |
Performance
1.700 GPixel/s | Pixel fillrate | 1.600 GPixel/s |
318.8 MVertices/s | Vertex fillrate | 200.0 MVertices/s |
1.700 GTexel/s | Texture fillrate | 1.600 GTexel/s |
Clock Speeds
275 MHz 550 Mbps effective | Memory Clock | 250 MHz 500 Mbps effective |
425 MHz | GPU Clock | 400 MHz |
Render Config
4 | TMUs | 4 |
4 | ROPs | 4 |
4 | Pixel Shaders | 4 |
3 | Vertex Shaders | 2 |
Board Design
50 W | Thermal design power (TDP) | unknown |
1x DVI 1x VGA 1x S-Video | Display Connectors | No outputs |
API support
9.0a | DirectX | 9.0b |
1.5 (2.1) | OpenGL | 2.0 |
N/A | OpenCL | N/A |
N/A | Vulkan | N/A |
2.0a | Pixel Shader | 2.0b |
2.0a | Vertex Shader | 2.0b |