NVIDIA GeForce PCX 5300 vs NVIDIA GeForce4 MX 440-SE
What is the difference between NVIDIA GeForce PCX 5300 and NVIDIA GeForce4 MX 440-SE. Find out which graphics card has better performance.
Benchmarks
6 | PassMark G3D | 5 |
197 | PassMark G2D | 159 |
Graphics Processor (GPU)
NV37 | GPU Name | NV17 |
Rankine | Architecture | Celsius |
TSMC | Foundry | TSMC |
150 nm | Process Size | 150 nm |
45 million | Transistors | 29 million |
91 mm² | Die Size | 65 mm² |
Graphics Card
Feb 17th, 2004 | Release Date | Feb 6th, 2002 |
GeForce PCX | Family | GeForce 4 MX |
End-of-life | Production | End-of-life |
GeForce 4 Ti | Predecessor | GeForce 3 |
PCIe 1.0 x16 | Bus Interface | AGP 4x |
Memory
128 MB | Memory Size | 64 MB |
DDR | Memory Type | DDR |
128 bit | Memory Bus | 128 bit |
6.400 GB/s | Bandwidth | 5.312 GB/s |
Performance
1.000 GPixel/s | Pixel fillrate | 500.0 MPixel/s |
1.000 GTexel/s | Texture fillrate | 1.000 GTexel/s |
Clock Speeds
200 MHz 400 Mbps effective | Memory Clock | 166 MHz 332 Mbps effective |
250 MHz | GPU Clock | 250 MHz |
Render Config
4 | TMUs | 4 |
4 | ROPs | 2 |
4 | Pixel Shaders | 2 |
2 | Vertex Shaders | N/A |
Board Design
Single-slot | Slot Width | Single-slot |
unknown | Thermal design power (TDP) | unknown |
200 W | Suggested PSU | 200 W |
1x DVI 1x VGA 1x S-Video | Display Connectors | 1x DVI 1x VGA 1x S-Video |
None | Power Connectors | None |
API support
9.0a | DirectX | 7.0 |
1.5 (2.1) | OpenGL | 1.5 |
N/A | OpenCL | N/A |
N/A | Vulkan | N/A |
2.0a | Pixel Shader | 1.1 |
2.0a | Vertex Shader | 1.1 |